Age of Kings Heaven 139
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Downloads Home » Single Player Scenarios » 1525 - The Battle of Pavia

1525 - The Battle of Pavia

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(Updated on 08/02/13)
Author File Description
TheMightyTom99
File Details
Version: The Conquerors
Style: Build and Destroy
It is 1525, and the Italian peninsula is the raging battlefield of the Italian Wars. These wars are fought over bitterly between the Austrian, or Holy Roman Empire, and France. Both sides claim dominion of several Italian states, and are willing to fight over them.

The Holy Roman Empire allying itself with Spain has prompted France to capture Milan, the wealthiest Italian State. With the new financial backing of Milan on his side, the Frankish Sovereign, King Francis I, has rebuilt his army and is preparing to capture the last remaining stand of Imperial Resistance, Pavia.

But hope is not lost for the Imperialised Pavia, for as Francis I approaches Pavia, General Charles de'Lannoy also marches towards the Imperial City. At Mirabello Manor, Francis and Charles meet, for one final encounter.

I have tried to complete it quickly, it took me about four hours to make. So please point out any mistakes I have made. Thank You and Enjoy!!
Pages: [1] 2 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Arnas This looks promising and interesting. I do like the west and south part of the map, but they do however need more elevation in my opinion. The road wouldd also be better if it was mixed (meaning cause the there was the only type of road). I also salute the flowers used as eyecandy, but you could've used something more natural aswell. (Rocks or stone piles for instance)Some buildings don't look good together (For example, the castle with the university at the spanish town). Other than that this looks interesting and enjoyable, good work! :D
TheMightyTom99
File Author
Thank you Arnas, I will update the Scenario. Cheers!
TheMightyTom99
File Author
OK, now I have changed it slightly. I have left many details as they are, as it is more historically accurate. However, I have tweaked certain aspects that you have suggested. Thank You!
Mayank Sharma
Official Reviewer
Extremely time-consuming and it gets boring, because we are only allowed 75 max population.
todler I think it's nice, you could upgrade it though. Working on the terrain adding more quests etc.
TheMightyTom99
File Author
Thank you for your review Mayank.
Knaber Nice scenario!
your first?

It was fun but too easy!
Sugestions: some pine forest, thers too much flowers, and make the french harder to defeat (they shuld have more crossbowmen they dont fall for your Teutonic Knights too fast)
Good job, i liked it =D
Sorry for my bad English!
TheMightyTom99
File Author
That's no problem. Thank you, I will change it accordingly.
Knaber Allso Mirabello (french) is verry easy defeated beacouse that the gates are locked.
just make a unlocking trigger;
CONDITION:
Object vissible: gate

EFFECT:
Unlock gate: gate

starting state: on
trigger looping: off
display as objective: off

done!
Sorry for my bad English :S
TheMightyTom99
File Author
Thanks again Knaber, I will change it.
Pages: [1] 2 » Last »

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HGDL v0.7.1

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Rating
3.2
Breakdown
Playability3.0
Balance3.0
Creativity4.0
Map Design4.0
Story/Instructions2.0
Statistics
Downloads:877
Favorites: [Who?]1
Size:95.83 KB
Added:06/11/13
Updated:08/02/13