So yeah, the rogue unit from Majesty. No decay SLP and the other SLPs have random frame amounts. Might be hard to replace other existing units in the DRS line up, but if you have turtle pack then you might be ok. The tools I used for this are Majesty library, microsoft paint and graphics gale. So enjoy ok.
I have moved the file to the utilities section as the file is still missing a number of frames in its current state.
- Blacksmith Administrator
Posted on 06/21/13 @ 11:42 PM
It looks interesting what other units are there in this game that can be of use?
PWNer of Souls File Author
Posted on 06/24/13 @ 05:07 PM
Which frames are missing? Also any unit can be taken from Majesty. They just need the correct color replacement and saive adjustment to fit correctly into AOE.
Possidon Official Reviewer
Posted on 08/07/19 @ 03:05 PM
This little unit was an amazing find for me in the Blacksmith. Whilst this unit is located in the Utilities section, it is most certainly a very useable mod pack. This Rogue unit is converted by PWNer of Souls from the game Majesty.
This unit can have many uses for those with a creative eye, particularly in Asian/Oriental scenarios and Mod Packs. The unit can be used as a hero character or an assassin. This is a really unique unit and there nothing else that looks like it anywhere else in the Blacksmith. The way the unit moves makes it look like it is sneaking around as an assassin or spy would, and it attack with a miniature crossbow, as though it was an assassin quietly shooting it’s target from a short distance. One aspect that makes this unit less useful is the lack of an icon and odd frame counts, requiring data editing to use in game.
While the unit is made very well and as a number of uses, unfortunately the quality of the unit can be it’s slight downfall. The units movement can look slightly strange as though it is hunchbacked and crooked. The unit is also quite dark and it can be difficult to see some of the definition and detail on the unit and the player colour can also be difficult to distinguish at certain angles. As I stated previously, the unit has odd frame counts and would require data editing to add it into the game. For a new modder this isn’t easy and some instructions would be welcome in the file, all though not 100% necessary as there are plenty of tutorials in our forums. One finally flaw it the lack of a decay SLP in this file. While there is a way around this it’s not the best solution, what I did was take the final frame of each death angle and turn that into a 1 frame decay SLP.
Overall this is a nice little unit that has its uses, but could do with a little bit more work to make it fully useable in game. It’s was a nice discovery and should really be moved to the Mod Packs section of the Blacksmith.