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Downloads Home » Multiplayer Scenarios » Path Blood Turbo ~ 2017

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Path Blood Turbo ~ 2017

Author File Description
MangyTheMangodel
File Details
Version: The Conquerors
Style: Other
Number of players: 8
One of the first custom scenarios to support the new content of the Forgotten Empires back in 2013. Path Blood Turbo is a variant of Path Blood that has a store and different units, among other bugfixes and improvements. This is the latest and likely final update of this variant of Path Blood.

Created by Rambit
Edited by untiedswan (formerly _Chiron_ and MangyTheMangodel)

Features:
[list]
  • Store added - 1 VMDL/100 kills [up to 2000 kills] or 1 razing [up to 10 razings]
  • Fortified/Stone walls always take 2 petards to destroy
  • New booter
  • Fixed 0 population death bug
  • Player 2 can panic properly
  • Units can no longer shoot at walls behind base - no cheating!
  • When a player resigns, their units are removed (prevents feeding)
  • General bug fixes
  • And of course, the units are different!
    [/list]
    Settings:
    [list]
  • Starting Age: Standard or Post-Imperial
  • Map Reveal: Explored
  • All Techs: [X] (Recommended for balance)
  • Victory: Standard
  • Lock Teams: [X]
  • Lock Speed: [X]
  • Team Together: [X]
    [/list]

    Compatibility:
    “Path Blood Turbo ~ 2017”
    [list]
  • For The Conquerors
  • Tested on 1.0c and HD Edition
  • Should be compatible with all versions from 1.0 to UserPatch
    [/list]
    “Path Blood Turbo ~ 2017, FE”
    [list]
  • For Forgotten Empires (mod)
  • Tested on 2.2
  • Should be compatible with all versions of AoFE
  • Not compatible with The Forgotten (Steam version)
    [/list]
    “Path Blood Turbo ~ 2017, AoF”
    [list]
  • For The Forgotten (Steam)
  • Tested on HD Edition
  • Should be compatible with all versions of The Forgotten
  • Not compatible with Forgotten Empires (mod version)
    [/list]

    The latter two versions are identical apart from support for HD Edition’s new dependency system. The FE version is not included if downloaded from the Steam Workshop and the AoF version is not included if downloaded from the Age of Kings Heaven Blacksmith.

    Steam Workshop
    YouTube Video
  • AuthorComments   ( All | Comments Only | Reviews Only )
    Zalmoxis_1 Did you fix the normal Path Blood's BBT bug? (people can destroy walls from unit store with it)
    MangyTheMangodel
    File Author
    Yep, it's actually in the change log :P
    MangyTheMangodel
    File Author
    New update is out! Hope you enjoy!
    MangyTheMangodel
    File Author
    New update has been published!

    Path Blood Turbo ~ 2014.1

    - Chu Ko Nu, Samurai, Berserk, Teutonic Knight bugs fixed
    - Bombard Cannon replaces Jean Bureau
    - Jaguar Warrior/Samurai swapped
    - Throwing Axeman/Berserk swapped
    - Tarkan/Janissary swapped

    Path Blood Turbo ~ 2014.1 - FE

    - Bad Neighbor replaces Flamethrower/Dragon
    - Bombard Cannon replaces Jean Bureau
    - Mameluke/Conquistador positions swapped
    - Paladin/Centurion positions swapped
    - Genoese Crossbowman moved to Kamayuk position
    - Janissary moved to previous Genoese Crossbowman position
    - Longbowman moved to previous Janissary position

    [Edited on 01/24/14 @ 06:21 PM]

    MangyTheMangodel
    File Author
    Path Blood Turbo ~ Spring 20-03-14/FE

    - Added Hay Stack/Unit in creation area mechanic
    - Player 5, 6, 7 & 8 fortified walls moved
    John the Late
    Staff
    In my opinions, one of the 2 best blood maps. (Together with Dynamo CBA)
    MangyTheMangodel
    File Author
    Changelog:

    Path Blood Turbo ~ 2017 Final:
    - New: Removed elevation of primary tower
    - New: Balanced positions of starting hero and Imam
    - New: Removed additional walls behind gate
    - Improved: Cleaned up scenario messages/instructions
    - Improved: De-obfuscated triggers
    - Improved: Re-numbered unit and trigger IDs (for improved performance)
    - Improved: Removed unnecessary objects
    - Improved: Changed implementations of 0 pop bug fix and booter (no longer responds to idle military query)
    - Improved: Moved panic Outpost to prevent visibility issue
    - Improved: Increased panic outpost HP
    - Improved: Disabled problematic triggers
    - Improved: Minor layout refinements
    - Improved: Removed inbuilt AIs (greatly reduces map size)

    This will likely be the final update.

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    Statistics
    Downloads:196
    Favorites: [Who?]0
    Size:99.78 KB
    Added:07/01/13
    Updated:07/16/17