A simple yet stirring plot by a criminal mastermind to clear away a "troublesome" village by..extreme measures. The campaign starts out as a simple random map game, with a twist--a surprising development waits for you in the Castle Age!
This campaign all takes place inside the Black Forest, where secret villages flourish. But they are all under the oppressive reign of Akuken, literally the "Sword of Evil". Corny names aside, this scenario is decent enough that you should enjoy it. The first scenario is a random map game: that is, you start in the Dark Age and slowly work up to the Castle Age. Imperial Age was disabled, so that will not work. I have not come up with any back story yet, so bear with me here.
This scenario comes with its own AI, and it trains a few units, researches techs, builds buildings, and ages up. You can play on any difficulty and see what happens. I must ask that you not tweak the speed of the game during play, at least until nothing is happening. There are triggers that use timers.
As a word of CAUTION: when you play the game, there is a green villager trapped in a forest clearing on one of the corners of the map. Do not click on him! It will cheat you to the end of the scenario! Also, as another user mentioned, my maps could use eye candy, so if you feel the same way, you can suggest something to me. Map type options do not change anything.
I will take suggestions if they are not too difficult for me or they do not require me to start over. I would also like to know how to make different parts of the game more realistic.