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Mod Packs » Behemoth from Might and Magic VIII
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Behemoth from Might and Magic VIII
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Author |
File Description |
korbalb |
Posted on 07/15/13 @ 06:16 AM
File Details |
Version: |
The Conquerors 1.0c |
Screenshot:
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ladies and gentlemen:
I proudly present you, another fantasy unit: The Behemoth from Might&Magic VIII.
Characteristics:
- very fast and strong melee unit with bonus against siege weapons, mounted units and other non ranged attacking units.
- afraid of arrows, javelins and sharp spears.
- weakness: basically it needs a lot of arrows, javelins and powerful spear wielding men to kill him.
ENJOY!
korbalb |
Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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panel
Official Reviewer |
Posted on 07/15/13 @ 02:53 PM
Fantastic job! I can't believe you made a might and magic unit fit in so well with AOK (M&M games are some of my favorite RPGs btw).
Felicitari ;) |
korbalb
File Author |
Posted on 07/16/13 @ 03:47 AM
Multumesc, panel!
my pleasure ;)[Edited on 07/16/13 @ 06:09 AM]
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panel
Official Reviewer |
Posted on 07/21/13 @ 10:13 AM
Ozucu, your comment has been moderated because this is an English speaking website and we have to make sure everybody can understand each other's posts.
The questions you asked:
1) you will need a few programs in order to use these graphics in-game, that you can find here at the blacksmith. The most useful will be the turtle pack that you can find here:
http://aok.heavengames.com/blacksmith/showfile.php?fileid=11349
With this program you can edit frames for units and then put these new graphics into the game. Also you might want to take a look at the modding guild in the forums here:
http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=4,40000,,all
2) Check question no. 91 in this thread:
http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=st&fn=4&tn=37500&f=4,,0,all&st=1050
The two FAQs above will cover most of the problems you might face when modding or designing scenarios. If you don't find the answer you're looking for, please make a new thread in the scenario design forums instead of posting here. This section is for discussing specific downloads.
Also, welcome!
EDIT: sorry, no PM function. You may still check people's profiles and some of them have a public email.
[Edited on 07/21/13 @ 10:20 AM]
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korbalb
File Author |
Posted on 07/21/13 @ 11:31 AM
- poti sa ai acces la aceasta unitate in joc doar daca stii, sau inveti sa editezi corespunzator fisierele jocului, folosind programele necesare si tutorialele accesibile de pe acest site.
- aici gasesti tot ce-ti trebuie:
http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=4,40000,0,30
o varianta mai simpla e sa deschizi fisierul graphics.drs din folderul Data al jocului, folosind TurtlePack (soft pe care-l gasesti p site la acea adresa) si sa inlocuiesti fisierele .slp din arhiva behemoth-ului cu altele corespunzatoare ale altei unitati de atac.
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- you can have acces to this unit in game only if you know or learn how to modify game's files, using the softwares uploaded on this site.
- here you can find everything you need:
http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=4,40000,0,30
- a simple way is to open graphics.drs file from Data game's folder using Turtle Pack (soft that you can find on site at the address mentioned) and take all .slp files from behemoth's archive, and with them replace another corespondent .slp files of other attacking unit.
- p.s it won't display proper because every slp file has an exact number of frames set and displayed when playing by game, so you have to edit also every behemoth's .slps according to the ones you've chosen to replace also using turtle pack.[Edited on 07/28/13 @ 02:46 AM]
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Ozucu |
Posted on 07/21/13 @ 09:39 PM
Thanks for all the help and sorry for posting my questions here,I didn't know where I could have posted them:D |
Ilya Kaudzi |
Posted on 09/03/13 @ 02:22 AM
Cool monster!!!Keep it up!!! |
HGDL v0.8.2 |
Statistics |
Downloads: | 543 |
Favorites: [] | 1 |
Size: | 703.05 KB |
Added: | 07/15/13 |
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