Why are they dead? Well I cannot say for sure, but I would guess that it was a fire, raging through the forest, leaving behind nothing but stumps and blackened trees...
This random map script is somewhere between Black Forest and Sherwood Forest. There are more passages through the forest than in Black Forest but the trees are denser than in Sherwood Forest.
But the most important difference is that most of the trees are either dead or dying.
Resources are similar to the standard set, however some of them may be harder to find because they are hidden in the forest. Plus you get lots of extra deer.
Note: The trees give you 125 wood each instead of 100, but they cannot be destroyed with siege equipment!
To play, put the file into the "Random" folder of your AoC directory. Then choose the following in-game when setting up a match:
Map style - Custom
Location - ZN@Deadwood_Forest
-LudiKRIS size now fully supported
-Considerably more buildable space around your town center
-A third type of tree added for a bit more variety
-Players now start with a couple of forest trees to make sure the AI builds lumber camps
-Roads now form part of the connections between players
-Version 1.0.4 is included for those of you who liked that better (warning - if you are playing with AIs please start in the feudal age or later)
In line 662 you wrote "nin_distance..." instead of "min_distance...". But not sure how important that is since it doesn't crash the map.
Looks nice btw. :)
Zetnus File Author
Posted on 07/28/13 @ 02:26 PM
It's great to see that someone actually took the time to look at the script itself. I'll have to make a bit more of an effort to keep them looking clean and uncluttered in the future. :)
As you noticed, it was not a game-crashing bug, but I fixed it, so now broken carts won't appear too close to each other.
Posted on 08/09/13 @ 08:01 AM
Great!!! And there is a Gigantic Map?
I saw the Gigantic Map in game Age of Empires 1.
(http://aoe.heavengames.com/dl-php/showfile.php?fileid=2)Do not tell me it is suitable for Age of Empires 2?
Zetnus File Author
Posted on 08/10/13 @ 10:50 AM
Random map scripts scale the map to whichever size you choose when setting up the match :)