Age of Kings Heaven 139
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Downloads Home » Single Player Scenarios » Arena v1 trainning scenario

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Arena v1 trainning scenario

Author File Description
rumburak24
File Details
Version: The Conquerors
This is a "noob" tutorial to learn to play Arena map. The map includes many triggers, guiding you what to do to get into the Castle age and Imperial age as fast as possible, but to get enough villagers to keep strong economy.

The scenario is hard, so you should start with easy difficulty. Good players should prepare that Turks will attack in full power in cca 33 minute of game. My suggestion: start this game as Teutons vs Turks, easy, moderate or hard diffuculty. Don't use very hard, this would add much resources to computer and would be unfair play. Teutons have cheep farms for 40 wood, have all the neccessary units like Elite Skirmishers and Halderbiers, bombard cannons while Turks miss elite Skirmishers and Halderbiers. In this version computer uses farms for 40 wood. He also can build Town centers (TC) very fast as human could do with mounted villagers. Computer uses monks, you need many of Elite skirmishers and some bombard cannons to kill them all. You need researches for ranged units to kill them. Also you can use monks to convert enemy units, this works great.

The computer player uses triggers, therefore it is much realistic, like if you would play with human player.

Shortcuts:

TC - Town Center
vill - villager
FA - Feudal Age
FA res / FARES - Feudal Age Research
CA - Castle Age
CA res / CARES - Castle Age Research
IA - Imperial Age
IA res / IARES - Imperial Age Research
up - means upwards (from town center)
above - means above town center
8 oclock (means left from town center, close to the forest)

CHANGES:
Please don't do any changes to the scenario to prevent crashing. There are two sets of triggers. First there are triggers for p1, then for p2. You could delete all triggers for p1 or for both players but, better use updated version of Arena v1 (download from Blacksmith) to play online. Any change in terrain (removing or changing objects) can make game crash or not working. This is first version, therefore update can come (soon?).

If you think the scenario is too hard, I can make changes to make it more realistic. If you want to play with me this scenario, you can find me on GameRanger.

Is it too easy / too hard? Feedback of good players welcome.
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Statistics
Downloads:332
Favorites: [Who?]0
Size:58.57 KB
Added:10/13/13