A map that is made to look like a real, varied environement.
The aim was to create a 70% land map where
water is the key to success.
The ressources are rare. You should play it on "low ressources". The aim is to force everyone to hunt down ressources to make combat happen. The terrain style changes a bit
in different sides of the map: so you can choose the best part to fight on with your civ.
A continent crossed (mostly)horizontaly by water.(A large river)
1 island situated east (player 2 default start)
You have to gather the fish before placing a dock
2 islands in the west side that contain gold.
They are also full of beasts. Even many villagers
wont do it!
Middle north and middle south are two great forests. The north one contains stone.
The south one contains a player(almost isolated).
Except this island player and this forest player, the others start on "regular" land with a bit different situations.
You'll see the rest yourself!!
Tests done with custom AIs from Strategy Dump
by BearTheGreat. http://aok.heavengames.com/blacksmith/showfile.php?fileid=11468
If you don't have these AIs = just replace them with regular ones in the editor.