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Utilities » Trigger Studio 1.2.x for HD, UserPatch, AoFE, AoF + SWGB
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Trigger Studio 1.2.x for HD, UserPatch, AoFE, AoF + SWGB
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Author |
File Description |
mullikine |
Posted on 06/13/14 @ 07:31 PM (updated 04/22/18)
File Details |
Version: |
The Conquerors 1.0c |
Screenshot:
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Attention Windows 7 / Windows 8 users! / Windows 10 users!
Install this first or you may get Side-by-side configuration error:
Microsoft Visual C++ 2005 Redistributable Package (x86)
http://www.microsoft.com/en-nz/download/details.aspx?id=3387
To see the help file on Windows 7 / Windows 8 you need this:
Windows help file viewer
http://www.microsoft.com/en-us/download/details.aspx?id=91
Thanks timsoft for suggesting this.
XP Users!
Install if you get the error "Program could not be initialised correctly (0xc0150002)"
Visual C++ 2005 Service Pack 1 Redistributable Package MFC Security Update
http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=26347
If you want to talk to me for whatever reason, add me as a friend on voobly or steam:
Voobly: http://www.voobly.com/profile/view/123181327
Steam: https://steamcommunity.com/id/mullikine
Keyboard shortcuts:
Check HELP.md
Visit the steam group
If you would like to contribute, please let me know!
The two different versions of Trigger Studio (AOKTS and SWGBTS) are
finally united so the newest version, whether posted on SWGB Heaven or
here, will work for both games.
Download Latest Userpatch
Thanks to DiGiT for making TS and JustTesting1234 for the code to AOKTS 1.1.0 and his valuable research!
Click 'download file' above for Trigger Studio
Thanks DoctorWillCU for updating TS for Rise of the Rajas! Great job!
He's this guy:
http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=4,44130,0,75
Keep checking here for updates or to make a request!
1.2.2.80 Feature summary
2 Sep 2016
previous update (1.2.2.79) was: 09 Aug 2016. It's been over a year...
- NEW:added option to remove all text files for all 16 player slots to fix a bug in Age of Empires 2 HD that caused all 16 player slots to fill their AI slots, making =HD= CBA ALLinONE_V100 1.66MB.
- NEW: Increased size of cinematic string to accommodate for new scenarios.
- NEW: Can now edit unit position to 2 decimal places.
- BUGFIX: Fixed bug saving ludakris sized maps.
- BUGFIX: Inverse conditions now displayed correctly.
- NEW: Trigger Scrawl -- copy an easily readable text version of the triggers.
- NEW: Rearrange triggers, conditions and effects by click and drag.
- NEW: Rename triggers by pressing the Enter key.
- BUGFIX: Edit scenario dependencies working now.
- BUGFIX: New research technology effects wouldn't save. Now they do.
- NEW: Edit scenario dependencies.
- NEW: Edit starting age for SCX version 1.26.
- NEW: Change type of all units of a given type (per player).
- BUGFIX: AOHD's longer trigger names no longer crash TS.
- NEW: Save African Kindoms scenarios.
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Pages: « First « 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
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Basse |
Posted on 07/02/14 @ 10:58 AM
Windows 8 Pro 64-bit
The weird thing is, the first version you uploaded here works fine :P |
chlorine |
Posted on 07/02/14 @ 09:52 PM
Will there be support of SCX2 files generated from using the built in map editor in AOE2HD with the Forgotten DLC?[Edited on 07/04/14 @ 11:00 AM]
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mullikine
File Author |
Posted on 07/02/14 @ 10:12 PM
OK. I'll try fix it. Hopefully next one will work for you. Fingers crossed. |
rewaider (id: Rewaider) |
Posted on 07/03/14 @ 04:41 PM
"> Make 'Own Fewer Objects' look invalid if area set to 0,0-0,0.
> Easily make negative unit IDs/change a unit's ID just like any other property. Double negative ids allow you to control any unit on battlefield including other players' units, fireballs and other projectiles. This update makes the process a lot easier.
An example:
Create a monk for p1 and set its ID to a negative number, such as -2.
Create a fireball for p2 and set its ID to -2 as well.
Select the monk using ','. Now you can control the fireball. As far as I can tell, this only works when the fireball belongs to a player number larger than the one controlling. So fireball should belong to a player number greater than the monk. Therefore, sadly, you can't control gaia units, as GAIA comes before p1. You can, however combine this with an 'Academy, Disabled' to control any unit, including gaia. See Lildbehr's demo:
http://aok.heavengames.com/blacksmith/showfile.php?fileid=11893"
Cool :D
Great fixies/improvements too!
*Thought it doesn't runs in my computer :(
(Windows 7 Ultimate, 64Bits)[Edited on 07/03/14 @ 08:22 PM]
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mullikine
File Author |
Posted on 07/03/14 @ 09:25 PM
Rewaider, I just want to eliminate one possibility. When you run this version of aokts are you copying the files into the old aokts folder? Because doing so will mean the program won't run as you'll get this error: The program can't start because libexpatw.dll is missing... The reason is I've also updated the libexpat.dll and zlib1.dll. |
mullikine
File Author |
Posted on 07/03/14 @ 09:28 PM
So far, I've tested on 2 different windows machines and both work fine. I'm trying to work out what might be the problem you guys are having but it could take a long time unless there is any more information you guys can provide. Sorry it's not working for you guys atm :( |
mullikine
File Author |
Posted on 07/03/14 @ 09:41 PM
Hey Basse and Rewaider. I've got 2 development versions in the link below. The new one is broken and unfinished, but could you try it and tell me if you are getting the *same* problems you were having before. ie. Are the pages not working for you Basse. I think the old dev version is similar to the original one I posted. Could you please try that Rewaider and tell me if that works. Cheers.
https://www.sendspace.com/file/k1ig9u[Edited on 07/03/14 @ 09:42 PM]
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mullikine
File Author |
Posted on 07/04/14 @ 12:08 AM
Hey guys. OK, so I have reason to believe you need to install the Microsoft Visual C++ 2005 redist package. Either of these might work for you guys, but if you can hold out for next version, which might be in a week or two, you shouldn't need this.
http://www.microsoft.com/en-nz/download/details.aspx?id=5638
http://www.microsoft.com/en-us/download/details.aspx?id=3387[Edited on 07/04/14 @ 12:43 AM]
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Basse |
Posted on 07/04/14 @ 06:51 PM
In the download link you provided, the old one worked fine and the one called new crashed like before. I'll try the other downloads tomorrow if I have time |
mullikine
File Author |
Posted on 07/04/14 @ 07:03 PM
Thanks Basse |
Pages: « First « 1 [2] 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 » Last » |
HGDL v0.8.2 |
Rating |
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4.9 | Breakdown |
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Usefulness/Novelty | 4.8 | Quality/Instructions | 5.0 |
Statistics |
Downloads: | 6,753 |
Favorites: [] | 25 |
Size: | 511.48 KB |
Added: | 06/13/14 |
Updated: | 04/22/18 |
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