Age of Kings Heaven 139
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Downloads Home » Single Player Scenarios » MGC14-The Elite Training Academy Challenge

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MGC14-The Elite Training Academy Challenge

Author File Description
DelCrosB
File Details
Version: Other Modpack
Required Modpack (if not included with the download): Age of Chivalry Hegemony (latest version)
Style: Fixed Force
Screenshot:
Age of Empires is meant to be a game of battles, and this is what you get in this mini-scenario.

With the pretext of helping Young Thomas in his unforseen training experience at the Elite Officers Training Academy, you will take part into four different warfare scenarios. Each of them is meant to train one specific skill of a future officer, which has to deal with urban fighting, large battles and ambushes.

Most of the gameplay is based on fixed force battles, which can be won (expecially on harder difficulties) only with very good management of the units and by finding all the secrets of the battlefield.

The scenario can be played on three difficulty levels.

The victory will grant your alter-ego Thomas the prestigeous diploma of the school.

Have fun playing this, and remember: if something goes wrong, it might be because this is the first scenario I submit!
AuthorReviews   ( All | Comments Only | Reviews Only )
John the Late
Staff
Rating
4.0
Breakdown
Playability5.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
Playability: 5
The scenario consists of 4 seperate challenges which the protagonist has to pass. In each, he commands an army against a superior enemy army and has to think very well about every single action. F3 is the key to win this scenario. While very hard, each of the 4 tests are winnable and fun to play.

Balance: 4
Given the fact that each of the tests can be won, balance is given. The high amount of micro-management and pausing required makes this map a puzzle map. My major concern about balance is that 1, 2 and 4 are extremely hard while 3 is very easy to win.

Creativity: 4
I haven't seen/played a map like this yet, and it is a crossover between fixed force and puzzle. If micromanagement and careful planning of every command is something for you, play this!

Map Design: 4
The map design is nothing overly special, but it does the job. There is a nice usage of the new eyecandy/building units in Age of Chivalry, and I really liked the town of part 1.

Story/Instructions: 3
There is no real background story aside from the little prologue. Not that it would be needed. Instructions give sufficient hints in order to be capable of winning each test.

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HGDL v0.8.0

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Rating
4.0
Breakdown
Playability5.0
Balance4.0
Creativity4.0
Map Design4.0
Story/Instructions3.0
Statistics
Downloads:188
Favorites: [Who?]0
Size:23.61 KB
Added:08/10/14