Age of Kings Heaven
Downloads Home
Best Files
Review Guidelines
Main site
Code of Conduct

Advanced Search
Multiplayer Scenarios
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » Multiplayer Scenarios » The Fields of Prama (TFP)

Download File Post Review Post Comment

The Fields of Prama (TFP)

Author File Description
File Details
Version: The Conquerors 1.0c
Style: Build and Destroy
Number of players: 8
The Fields of Prama is a team oriented scenario in which players must work together to defeat the enemy team by killing their king or all hostile heroes. It is a build and destroy map, with various elements added to it. You will find some similarities with a random map, such as the economic aspect of it.

Objectives: each player begins the game with a hero under their command that levels up as they score kills. With each level gained heroes receive bonus stats, get stronger and the controlling player also gets more troops, resources and eventually, villagers.

To win the game players must murder the enemy kings. Kings are heroes controlled by players 1 and 2 (blue and red, respectively). The rest of the players lose the game if their hero is killed, but the rest of their team will remain in the game. Only the kings death causes the opposing team to win the game instantly.

Map design: the map is divided into two zones: a blue fortress at the northern end of the map, and a red one towards the south. As a result, players are divided into two teams of four people.

The Kings: only kings begin with villagers under their control. This way, it is their job to create as many units as they can in the early stages of the game, dictating the pace of the game at their will. Heroes get villagers at later stages of the game.

Heroes: at the beginning of the match each hero should rendezvous with their kings and join forces. Heroes don't get cartography until level 3 so use team work and communication to achieve this. As stated before, they get villagers at some point.

Other notes: before the game starts please leave the team boxes at blank. Players are already asigned to a team. I'm working on a way to let people choose their team (this won't be possible for blue and red players), but currently with the player color-player number allocation system this is taking time.

Besides the similarity with a random map, this scenario resembles a team deathmatch in which players get large quantities of resources. However, do not overlook your economy. If you do, you'll run out of resources very quickly.

Finally, let me just say that I've had some good games playing with friends. I'm also constantly updating the map and making balance changes. I appreciate all suggestions and constructive criticism.

You can find me on Voobly with the latest version of the map (I go by the name EdwardR).

I hope you enjoy this scenario!

Thank you.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
No messages found

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Size:196.30 KB