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Downloads Home » Mod Packs » Medival 2 unit pack

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Medival 2 unit pack

Author File Description
File Details
Version: The Conquerors 1.0c
cameras fixed and increased contrast of colors. This pack contains:

Berdiche (Russia)
Huscarl (Denmark)
Heavy infantry (Venice)
Ritterbruder (Teutons)
Dismounted knight (england)
Dismounted Chivalric knight: England, Scottland, Poland, Lithuania, Hre, Spain, Venecia, Sicily, Denmark, Hungary, France.

More previews:

Adjust the frame count, each slp file contain the number of frames, in frame count divide this number between 5.

Sorry for my bad english.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
AFFA the cleric You know that these units will bring extreme realism to the game?!?!

Thank you for your efforts, now I'm working on making these units with properly frame count to the game, and I can only encourage you to bring us much and much more units, especially the aztec one, and the others in kingdoms version!

thank you again!
AFFA the cleric Another thing, I saw the units in the slps, and they are simply too tall comparated to the originals units of the game, they don't fit well in game and don't have player colours!
File Author
Hi AFFA the cleric
They are taller cause I need to fix camera position, by the momment I dont know how to edit the texture to make player colors of age of empires.
I tryed a lot of such units in the editor with that huge number of frames and there isnt any problem, it works propertly.
I think a high number of frames at idle animation is good.
By the momment I´m having problems converting archers cause there is a problem with bones animations and bow dissapear.
Excuse me for my english.
AFFA the cleric Nice to meet you Snow11, and don't worry, your work is simply brilliant, however I discover that these units can be easy resized to aok size by reducind their size of 10-15% but need time to resize all that amount of frame!

I'm agreed with you about the useful great amount of frames for the idle animation, but for the attacking graphic I suggest you to choose only a set of action instead of using useless more sets!
Mahazona Good work keep it up try to cut down the frames though it might take forever for the guy to attack and finish.
Have you tried any cavalry units?it would be cool if we can replace all the aok units with these units like jorgitos mod.

[Edited on 10/16/14 @ 06:24 AM]

File Author
Hi, thanks for those tips.
I will take just one or too actions for attack cause such units never stop to attack and dont make damage xd.
Ok I will try to convert a cavalry unit when I come back to home.
AFFA the cleric And don't forget the correct size that fit in game! ;)
Sayyed Hassaan Can you also make an Arabian Knight unit(middle eastern knights).
D0ppeL So cool. Great work. Otlichnaya rabota!

[Edited on 04/19/15 @ 02:46 PM]

Usefulness/Novelty: 4
This mod add some units converted from Medieval total war game.The units look nice and very detailed but the size of the units taller than the vanilla units and there are no working player colors.

Quality/Instructions: 3
The creator has given some instruction but for a newbie person it will be difficult to use these units as it requiers data editing to add these slp's to the game and make it work properly.The idle part has a large number of frames so the game will lag when you have a lot of these units in game.

Additional Comments:This is a useful mod pack if you want to add unit variety to the game but you need knowledge about data editing to use this.

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