Required Modpack (if not included with the download):
Build and Destroy
Oasis of Plenty is a Nomad map in which your villagers start scattered in the desert around the edge of the map, and you must travel to the grassy oasis in the the centre of the map to find the plentiful food and wood. Gold and stone are mostly found in the desert.
The AI has a very difficult time playing this map, and often they build their towns in the desert and quickly run out of resources. I advise playing on higher difficulties or with more AIs than you normally would.
This is my first Random Map script so if you find any glitches or have any constructive criticism it would be greatly appreciated!
It looks quite good. I like the idea of of a nomad start in a desert map where gold and stone are separated from food and wood. The map itself is nice to look at, although the desert is a bit bleak and empty (which is a common problem when making desert maps).
Two minor things you should fix:
>The file has a .txt extension - change it to .rms
>"ai_map_type_info" should actually be "ai_info_map_type". (I may have written this incorrectly in earlier versions of my RMS guide because the Steam script reference was wrong).
Tyretian File Author
Posted on 03/25/15 @ 12:35 PM
Whoops! I'll fix that right away.
Also it is the Spring holiday next week, I should be able to find some time to add extra details then.