|
Author |
File Description |
TOAO_DaVe (id: Tonto_DaVe) |
Posted on 12/31/04 @ 12:00 AM (updated 11/29/06)
File Details |
Version: |
The Conquerors 1.0c |
Style: |
Mix |
Number of scenarios: |
3 |
Bouren
David Worsley AKA _AoC_DaVe or Tonto_DaVe.
Background Story
Living in a world already smelling of corruption and suffering, you will follow one young man's journey as he attempts to bring it to an end.
You will be challenged, not only by the gameplay, but you will be challenged to be able to understand, to be part of the choices of this young man.
Take part of a story as one person, who could've not even existed in the beginning, becomes a big part of history while he struggles to control his emotions and becomes the reason the region of Gripache is what it is.
The Game
Bouren is difficulty level dynamic. Even on standard, you shall need some experience with Age of Kings. If you are a familiar with micro-management of units and/or have fast hands put your skills to the test with Moderate is what you are looking for. If you believe you have it all, play on Hard for a good challenge of your Age of Kings skills and mind.
Bouren is a mix of many different types of gameplay. It contains a mix of cutscenes, fixed force, role playing, with build and destroy on the side - you will, at most, just train units from existing buildings.
Installing The Files
The content of the file Bouren.zip should be extracted to the "Campaign" subdirectory of your main Age of Kings directory using WinZip for Windows users. The sound/music packs must be extracted to the "sound/scenario" subdirectory of your main Age of Kings directory.
History
v1.5
- The hints section has been changed.
- A few small changes to the first northern route, which do not affect gameplay, have been made.
- A few small changes to the village where Dubari is, which do not affect gameplay, have been made.
v1.4
- A big bug that completely stops the game for the Southern route when coming from Trevoi has been fixed.
- For the Northern route when coming from Trevoi, the shallow area has been made easier to get to.
v1.3
- Stopped allowing player to access wrong areas of the map while searching for River Daub.
- Blocked any exits for the Blacksmith scene.
- Removed map reveal for River Daub and Dubari village scenes.
- Added Danthered to the credits.
- Removed river-route units if you went north route.
- Fixed trigger which deactivated another instead of activating it which caused a bug if you went the river-route.
v1.2
- Stopped allowing player to access people near impaled peasants at wrong times.
- People could retask Uran while he was a bleeding villager to something to stop him bleeding. This has been fixed.
- Tasks Commander Cartio to near King Daub while final battle goes on.
- If you killed 2 units more than the needed amount to trigger the guard-archers to move to the battlefield, the game didn't continue. This has been fixed.
v1.1
- Surviving men of first battle don't crowd around the cart.
- You can not leave the bridge area until the bridge is destroyed after the Easterner camp.
- Hints for destroying bridge given.
- At the village where Dubari is, if Bouren was behind the tower after you won, you now get him back as the house slowly burns down, and away.
- Dialogue while near the River Daub village has been changed.
Miscellaneous
Bouren has been playtested many times by many playtesters so hopefully must bugs have gone. However, if you have encountered a problem with the game, post a comment below this, or email me at DWorsley at gmail dot com.
The playtesters of Bouren, in alphabetical order are:
Adder, Aro, Berserker Jerker, Bleedteal, BrandNewCar, CropI2, Crystal Crown, Dark Blade, Devil Ranger, Dr. Lorenzo, Fede, Firebird, Grub, Gordon, KeLar, KnightConqueror, Kor, Mechstra, NightNecromancer, Ornlu, Recon, The Dark Wind, Tonto_Surgio (aka Lt_Surge), WildCardDoW, zyxomma100.
I apologise to anyone who I may have left out.
A big thank you to Anastasia for the rain-fish template.
Special thank you to AiScripters.com who have continued to help me with my Ai scripting for Age of Kings/Conquerors.
Thank you to Guderian for uploading his sound packs to the Blacksmith. |
Pages: « First « 1 [2] 3 4 » Last » | Author | Comments & Reviews ( All | Comments Only | Reviews Only ) |
---|
nathbert |
Posted on 01/16/05 @ 12:00 AM
This is right up there with Ulio in terms of greatness.
Download this NOW! |
TOAO_DaVe (id: Tonto_DaVe)
File Author |
Posted on 02/06/05 @ 12:00 AM
History
v1.5
- The hints section has been changed.
- A few small changes to the first northern route, which do not affect gameplay, have been made.
- A few small changes to the village where Dubari is, which do not affect gameplay, have been made. |
Jagatai Khan |
Posted on 06/11/05 @ 09:32 AM
Guys,what will I do after defating the enemy army with Bouren and Cartio at just south of the village I found that the runaway soldier?
I killed the ambusher longbowmen,but the other enemuies like halberdiers and Tarkans are patrolling just south of my men.Nothing happens there.If I attack,my men will al die. |
Jagatai Khan |
Posted on 06/13/05 @ 05:22 AM
*waits for help* |
TOAO_DaVe (id: Tonto_DaVe)
File Author |
Posted on 06/29/05 @ 07:18 PM
Hi Jagatai Khan. Sorry about the very late response, but could you go into more detail into which village and certain "runaway soldier" you are referring to? |
Jagatai Khan |
Posted on 08/11/05 @ 06:14 AM
I am talking about the battle which happened a bit south of the village(at the start).Cartio and Bouren is in command(Even,the army starts fight before you come).I kill the general of East Gorniu and their men there.But then,nothing happens. |
Kittykat214 |
Posted on 08/11/05 @ 02:33 PM
Arghh, This game need more comments. Its really a great game, reminds me of Ulio btw |
HartvonHinten |
Posted on 08/19/05 @ 08:19 AM
hi there,
same problem as Jagatai Khan.
the hero knight changes to green ally and goes away in the middle of the first battle. after the story screen where I'm told that both my heros have been placed in the cart, I hear that they should be brought to the east in a cart. but I cannot see any cart. still, I can see the blue cart escorte start moving. from now on, nothing happens.
I tried several saves, but none of them worked. HELP PLEASE!
by the way: I'm playing this on a mac.[Edited on 08/20/05 @ 01:39 PM]
|
TOAO_DaVe (id: Tonto_DaVe)
File Author |
Posted on 09/14/05 @ 04:48 AM
Jagatai Khan, you are supposively going to fight to the end - so even if you believe you will lose, you need to use all your units left to finish all of their units off, until you are down to Bouren and Cartio.
HartvonHinten, that seems to be one of those "random bugs" which have to do with the silly trade cart's built-in behaviour.
The saves that you have tried - from when in the game were they? I haven't heard of a problem with that certain trade cart before this, but I think this problem should be solvable with a more-earlier save than the ones you have tried. |
Mash (id: Mashek)
Staff
Official Reviewer |
Posted on 05/13/06 @ 04:54 AM
This was a great play and I thought it deserved a perfect 5.0! Good Job, Tonto_Dave. |
Pages: « First « 1 [2] 3 4 » Last » |
HGDL v0.8.2 |
Rating |
---|
4.7 | Breakdown |
---|
Playability | 4.5 | Balance | 4.5 | Creativity | 5.0 | Map Design | 5.0 | Story/Instructions | 4.5 |
Statistics |
Downloads: | 3,866 |
Favorites: [] | 2 |
Size: | 9.79 MB |
Added: | 12/31/04 |
Updated: | 11/29/06 |
|