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Downloads Home » Mod Packs » Age of Kings: Realms

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Age of Kings: Realms

Author File Description
Vardamir
File Details
Version: The Conquerors 1.0c
Screenshot:
Age of Kings: Realms is a project to consider more of the medieval world. Built on Forgotten Empires, it brings the total number of civilizations to 42:


Armenians- From Yerevan to Cilicia, defend your lands from a multitude of foes.

Balts- Form a mighty commonwealth to subdue the encroaching crusader.

Bamars- Command the rise of Pagan, Ava, Hanthawaddy, or Taungoo.

Bohemians- Forge an invincible army powered by innovative tactics and the fervor of your people.

Bulgars- Carve out a domain under the hooves of your armored cavalry.

Burgundians- Raise a varied army from Eurpoe's finest mercenaries.

Chimus- Challenge the Inca for supremacy of the Andes.

Dravidians- Control the land and the sea in the struggle for South India.

Dutch- Protect your economic interests with powerful militia armies.

Helvetians- Revive the discipline of the phalanx in battles once ruled by mounted knights.

Jurchens- Contend with the Han, Khitai, and Mongols for a Golden Dynasty.

Khmers- Dominate Southeast Asia with vast armies, cultural strength, and mastery of war elephants.

Malays- Establish a grand thalassocratic state across the islands of the Southeast.

Mandinkas- Build an empire upon gold and salt.

Moors- Strive with foes all across the Mediterranean.

Muisca- Lead the armies of the Zipa or the Zaque to victory.

Tufans- Descend from the Himalayas to forge an enduring empire.

Turcomans- Rule Khanates from Anatolia to Manchuria

Viets- Drive out would-be conquerors with relentless guerrilla tactics and subterfuge.


In addition to the new teams, a few other features are included:

Randomized variation of cliffs, wolves, birds and more in every random map

New architecture for many civilizations.

Custom random maps with capturable locations and respawning wildlife, and more!

Balance updates taking direction from the latest DLC changes.

Display your superiority with a wonder of the world- not only will many tremble and surrender before its glory, it will increase both the size and wealth of your empire.

Many new editor objects and trigger effects are added.


Comes with an installer for simple setup.
Current version: 1.93

Full Credits

Forum Page
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Sayyed Hassaan No sorry now it is working but I have to ask you that it is same as Forgotten empires and adds new 5 civilizations. Correct me if I am wrong.
Vardamir
File Author
There are a few minor changes, like wonders that give you bonuses, and a new set of buildings for the Indians, but overall it's very similar to Forgotten Empires.
eoas92 Tengo problemas con el arbol de tecnologia y nombre de civilizacion en el archivo dll

Translation:
I have problems with the tree of technology and civilization in the name of the DLL

[Edited on 05/31/15 @ 05:02 AM]

Vardamir
File Author
If I understand correctly, the mod installs otherwise properly, but the text has issues?

If so, do you have the Spanish version of the base game? Unfortunately, this mod only has an English version.
eoas92 In my mod, i have a problem with the civs name and the tech tree, the civs no have name civ 27 28 29, and the special unit the Xs civ in the tech tree unit the castle agglomerated other units special ejm: tech tree - spain - castle - unit special - conquistador, its normal, but in my mod - tech tree - spain - castle - unit special - conquistador chu ku no samuray etc, why happens? sorry for my bad english xD
Dead_End
Staff
Hi eoas92,

Please note that English is the official language at AoKH. While posts in another language are allowed, these must always be accompanied by a 1:1 translation in English. I have provided such a translation for your at this time.

- Blacksmith Administrator
Vardamir
File Author
That's very strange... maybe your dll got corrupted. Have you tried reinstalling?
eoas92 ohh f... realy? damn, ehmm i need add unit and tech, dll recommended for working and which program will edit? and my dat ned a tech tree working T.T
NE45467 Hello man

Is this mod compatible with the following and is it Conquerors or Forgetton compatible?
http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=st&fn=4&tn=41489&f=4,41489,0,30&st=35


I shall list a few examples of custom campaigns:

http://aok.heavengames.com/blacksmith/showfile.php?fileid=12275
http://aok.heavengames.com/blacksmith/showfile.php?fileid=12285
http://aok.heavengames.com/blacksmith/showfile.php?fileid=12284
http://aok.heavengames.com/blacksmith/showfile.php?fileid=12045

Or with this building mods:
http://aok.heavengames.com/blacksmith/showfile.php?fileid=12271

http://aok.heavengames.com/blacksmith/showfile.php?fileid=12267
, if I downloaded this mod which changes the graphics of the buildings:

http://aok.heavengames.com/cgi-bin/aokcgi/display.cgi?action=ct&f=25,40419,,10

It shouldn't cause crashes with the new unit reskin should it?

Vardamir
File Author
eoas, I don't really understand that comment. You shouldn't need to alter the files unless you're trying to translate the mod.

If a reinstall doesn't fix it, maybe you should post a screenshot of what's happening to the forum page (http://aok.heavengames.com/cgi-bin/forums/display.cgi?action=ct&f=4,42363) so I can diagnose it better. Downloading it again might help as well.

NE45467, I made a long post about this elsewhere. In short, those should work. The Making of won't.
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HGDL v0.8.0

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Rating
4.5
Breakdown
Usefulness/Novelty5.0
Quality/Instructions4.0
Statistics
Downloads:3,436
Favorites: [Who?]14
Size:154.86 MB
Added:04/11/15
Updated:06/23/19