This map is based on conquest and relic victory with a short story behind it. Four players compete on a 2v2 situation. Trading with allies is vital because in each team one player has control of all gold and stone mines, although food and wood are uniformly distributed. The map has a back story that two big civilisations exsited a long time ago and due to submerging of major land masses had to fight for land and lost much resources. Now four factions with two allied take against each other to protect resources and recover lost ancient relics. I have included a little bit of scenic elements to enhance the mysterious past. Map is mainly water with lands in north and south with no direct connections, i.e. only water travel is possible. Relics are placed in an island in between with heroes to protect them, however the heroes must be freed first.
1. Raid and destroy enemy team (allied victory not necessary).
2. Recover 5 relics.