The 'Coast of the Capricorn' is the first map I've published not based on a real geographical location.
As the name might suggest, it is almost ridiculously rich with resources.
The land is well-fetched with wood, gold, stone, food, and game (as well as predators).
The waterways are rich with fish, the lakes full of Perch, and the seas are rich with Salmon, Snapper, and Tuna.
An image of the Map can be found here:
The map also boasts many relics and good land, meaning it is perfect for almost all game-types; Religious, Economic, or Military, however the map's Victory setting is set to Conquest (this can be changed at will).
Lastly, the map also hosts a small Computer tribe (Player 8 - Grey) on 2 of the 4 isles jutting from the coast, as well as an encampment-by-the-sea. The Tribe is similar to a Viking Raiding colony, though I've chosen to represent them via the Celts, with a mismatched force and 3 uniquely named units leading them - All in all, I considered the tribe to be a small, pleasant aesthetic.