Age of Kings Heaven
Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Multiplayer Scenarios
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files
Recent Updates


Download File Post Review Post Comment

Zoo blood

Author File Description
Gallas
File Details
Version: The Conquerors 1.0c
Style: Blood
Number of players: 2-8
Screenshot:
Zoo blood is a modded multiplayer blood map with 30 new units. Unique gameplay, hotkey supports and many fun!


Features
- One fair Custom scenario
- Supports all team settings
- 30 New unit
- 3 unit type
- New graphics, sounds
- Unique upgrading system
- =V= ZooBlood rated in CS - Casual



Mapshot
(click on image for bigger picture)



Kill rewards
Every 10 kills converting to food!

50 kills = Feudal age
100 kills = +2 LoS
200 kills = Castle age
300 kills = +10% mov speed
400 kills = Imperial age
600 kills = Spies
1000 kills = Can create Hawk (it's losing 1 hp / sec)

10 food every 30 seconds at middle
2 wood every 10 minutes


Keybinds

Ctrl+S = go to tower
E = switch to Herbivores
C = switch to Carnivores
R = switch to Omnivores
P = Panic
A = Midle blast
T = Create Hawk (after 1000 kills)


Animals

Herbivores

Hp = High
Armor = Medium
Attack = High
Attack speed = Slow
Movement speed = Slow
LoS = Small
Attack bonus vs Omnivores
Weak vs Carnivores


Carnivores

Hp = Medium
Armor = Low
Attack = Low
Attack speed = Fast
Movement speed = Fast
LoS = Medium
Attack bonus vs Herbivores
Weak vs Omnivores


Omnivores

Hp = Low
Armor = High
Attack = Medium
Attack speed = Medium
Movement speed = Medium
LoS = High
Attack bonus vs Carnivores
Weak vs Herbivores


Gameplay video by nhoobish



HOW TO INSTALL:

1. Make backup file from your language_x1_p1.dll

and

in \Age of empires II\Data\ folder from your empires2_x1_p1.dat and gamedata_x1_p1.drs


2. Download the file, and unpack to Age of empires II main folder and overwrite all. (the zip file contain all necessary folder)



Technical informations

- Total triggers: 179
- Conditions: 203
- Effects: 713
- Map size: 70x70
- (under map construction and testing no real animal were harmed)



Special thanks
- Keisari Tapsa's and Ruralist for moding tools
- DiGiT, JustTesting1234 and LOD_mantis for aokTS
- SWGB for many animals
- The_Nomad for camel graphics
- Cysion and aofe team for cow and bear
- Khan Ivayl for the grey wolf
- Matt LiVecchi and Pulkit Karwal's LoRD mod for Wargs and white wolf graphics
- WBC3 for the pretty tower
- Sudipta for sheep dieing sound
- CSG_Diabloknight and _LC_SLaYeR_RTK_ for map design ideas




AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
dragon14 I've been playing this on voobly. Pretty fun mod the first time but some people didn't like it at all. Then we did sheep vs wolf and I was total noob at that map.

I have to say, some of the omnivores are weird. One of them is a dinosaur?! I prefer picking carnivores :)

Not sure about if I should upgrade a unit line or get forging and arm first..

Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:487
Favorites: [Who?]0
Size:8.05 MB
Added:08/13/15