Included herein is the introductory scenario for my upcoming "Lords of Magic" inspired campaign. LOM was a turn based RPG game created by Sierra back in 1997, and along with AOE2 is one of the few games from that era to still be quite relevant and enjoyable in this day and age (mind you this is a blatant personal bias, as it was one of the first games I had bought for myself). This campaign is intended to continue where the story of that game left off.
In this short scenario, you follow the adventures of a young Knight in service of his kingdom - protecting a religious pilgrimage. Along his travels he fights barbarians, saves innocent citizens, and loots dead bodies in a chivalrous manner.
A readme file is attached to help explain how to install this scenario; if the instructions don't make sense, or if you have any critiques or comments you'd like to share, please comment here! You will need Zanzard Lothar's Immobile Units AI script to run this scenario, I am not the creator of those scripts. A screenshot is included in the download.
Any material or references to Sierra's Lords of Magic is not intended to take credit or glory for their creation, but instead pay homage to such an influential piece of my gaming history.