I am new here and making a scenario after long time . map design is not too good but it's to show an old battle . If someone can improve it i'll be grateful . A review should be welcomed as i want to know more about scenario making.
I´m no expert, nor I´ve seen your scenary, but as nobody says something at the moment I´ll say:
If you put a description and maybe an image of your map, people will be more interested in it.
And you couldn`t be a bit more imaginative?
Other persons have already done scenarios about Uhud and the struggles of Muhammad. A arab boy making a campaign of Muhammad, so few original. I´ve always thougt that muslims has a great militar history and underrepresented, would be nice if some people would make scenarios about.
A boy in Steam made a campaign about muslim expansions, but he lost the files and only redid an scenary about the conquest of southern Syria.
And other advice:
Play the best scenarios and campaigns already done, and/or read the revisions, seeing why they´re rated as the bests.
[Edited on 10/10/15 @ 11:53 AM]
Posted on 03/19/16 @ 06:38 AM
When I read this I didnñt saw that none has done before the battle of Uhad, Muhammad´s only defeat.
The scenery is original, so, my apologies.
Posted on 07/13/16 @ 07:14 AM
Ahmad this scenario is totally out of history. The Muslims were defeated in this battle by the pagans. Though the detailing of map was according to history but game-play was not at all interesting. One thing more is it possible for you to make campaigns of our Prophet(S.A.W.) well you have not included the Prophet(S.A.W.) as a unit. Try to work on it
Cataphract887 Official Reviewer
Posted on 02/19/17 @ 10:20 PM
"Battle of Uhad" is a battle scenario depicting a historical struggle, although no history of the battle was presented in this scenario.
Its amusing enough to smash two armies into one another, but theres nothing here beyond that.
The player has a squad of 30 archers of the eyes with +80 attack and +11 range. The enemy has normal unenhanced units. The player has a vast force of good units to use as meatshields, and a good amount of mamelukes. Many of the players units have 500+ HP randomly. I shouldnt need to explain why the player will this scenario, and easily. The player needs to be at more risk of losing to raise the tension.
There is no creativity in these types of simplistic battle scenarios with hundreds of men apiece, this concept has been overused since the dawn of time, even in AoE1.
Map Design 1
Its a blank map, except the very first part where you start in, a desert mountain valley reminiscent of the scenario "Hattin 1187 AD". I recommend the author check that one out for comparison.
Four words are not enough to avoid a minimum rating in this category. Tell us a story, give us some history, make objectives, tell hints, fill out scouts reports for a better score.
Final Thoughts: Only worth downloading if map copying alot of units in the editor is too much work for you.