Age of Kings Heaven 139
Welcome
Downloads Home
Best Files
Review Guidelines
Main site
Forums
Code of Conduct
Search

Advanced Search
Mod Packs
Home
New Releases
New Reviews
New Comments
Top-Rated

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » Mod Packs » Skeleton Warrior new version and images

Download File Post Review Post Comment

Skeleton Warrior new version and images

Author File Description
invasordepastos1
File Details
Version: The Conquerors
Screenshot:
skeleton, improved version, death and more correct and accurate rot, new icon, images magical creatures, with recommendation of unit data in the images, weak and fast creature horde attack in large quantities.

have complete freedom to use this unit in its modes and modify it if you like, it is a small conribucion from me to the community from which I learned a lot, thank you. Please comment.

then recommendation, cursed ,soldiers attacking horde, in large quantities. (data are only recommendation if you want you can use or make more powerful)

Name : Skeleton
Health : 50
Attack : 6
Armor : 0/1
Speed : 1.3 (AdvancedGenieEditor3)
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
Gallas I guess Khan Ivayl will appreciate it :)
Khan Ivayl Nice skeleton, indeed :) Is it from Tzar?
genghis quan Thanks, it looks cool and I almost have it working in a Game of Thrones mod I'm working on.

But I can't get it to work just right. They won't stand still, they change angles constantly, like back and forth from one to another. This also happens when they are walking at an angle.

Also the corpses won't appear unless they are facing directly south when they die.

I tried playing around with the graphic settings in AGE3, I got them to be able to walk left correctly, but that's about it.

btw, I'm using sherrif of nottingham for these units so I replaced the longswordsmen graphics.

If you could help me figure this out I would really appreciate it.

edit: got them to stand still by setting Sequence Type* to 2 instead of 3 on the standing graphic.

I got them to walk correctly by setting "frames per angle" to 15 for the walking graphic.

Got the corpses to stay by setting frames per angle to 1

[Edited on 09/23/17 @ 09:54 PM]


Post Review Post Comment

HGDL v0.8.0

Login
Forum Username:


Password:




Create a new account
Forgot password?
Statistics
Downloads:356
Favorites: [Who?]2
Size:871.00 KB
Added:01/14/16