Required Modpack (if not included with the download):
Chapter One : Gidajan
Welcome to BloodWar, a new kind of scenario in which you control an uber-strong unit, but have to destroy hordes of enemies.
Larvalik is on the run. From the police, from the army, and even from his own country. Hated by all and despised even by the wolves, his only choice is to kill. Again. And again.
Wanted for mass slaughter in a few dozen nations, Larvalik has come to Northern Africa. But even there, he finds no peace. Will he be able to kill the fearsome bounty hunter, Gidajan, and get out alive ? Only you can decide his fate !
Make sure you READ THE README ! If you don't, you'll miss out on some crucial information and the universe will collapse and everything.
Auto-installation: Unzip the archive using WinRar, WinZip or some such software in your Aoe2HD African Kingdoms installation directory. It should be somewhere in C:/Program Files (x86).
Manual installation: Unzip the archive to the folder of your choice. Place the .aoe2campaign file inside resources/_common/campaign directory in your AoE2HD African Kingdoms folder. Place the “Immobile Units” files inside resources/_common/ai.
Uninstallation: Remove the above files from their respective folders.
It is fun to run around with supremely buffed unit and kill dozens of normal enemy units. Entertaining for the first 15 minutes. 3
No balance to talk about. 1 buffed unit versus hundreds of non buffed. Just slaughter and that all. 1
No creativity here. One name invented and two sentences of history behind him. Otherwise just like a lot of other scenarios - kill to win. 1
Map Design: 2
Very poor in most of the map with some okay parts. Some failed building combos. 2
Extremely poor. Author did provide a list of special abilities, but did that in a word file. Try moving that into hints section.
Additional Comments: There are surely hundreds of similar creations by other authors in the Blacksmith, most of them probably better. This one had a nice idea, but seriously bugged trigger systems and lack of any instructions or hints brought everything down.