Age of Kings Heaven
Downloads Home
Best Files
Review Guidelines
Main site
Code of Conduct

Advanced Search
AI Files
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files
Recent Updates

Downloads Home » AI Files » TRiBaL_Warriors (AI)

Download File Post Review Post Comment

TRiBaL_Warriors (AI)

Author File Description
File Details
Version: The Conquerors 1.0c
Required Modpack (if not included with the download): Userpatch 1.5
TRiBaL_Warriors is my first AI
Originaly, TRiBaL Warriors is a 10 years old clan playing AOK, especially RM.

Map: Any map (land/water...) except Nomad
resources: standart
Age start : dark age
victory: conquest
civ: any civ (aoc/wk)
difficulty : Hard (no cheat) or hardest (cheat)
Can perform on regicide and weird settings (several TCs at start...)

On Land maps :
As FLANC : TRiBaL will flush massively with 2 archeries.
As POCKET : TRiBaL will go KTS or will try to BOOM and make a strong imperial Army. With some specific units, it can go FC Archers.

On Water maps :
TRiBaL will grush and can FC krush depending on the map
NEW : TRiBaL can play any civs of the WololoKingdoms

LAST UPDATE Version 6.5 the 16/08/2018

At least, any feedback is always welcome and apreciated.
Pages: [1] 2 3 » Last »
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
felipe18ch Hola, me gusto mucho. Es bien agresiva, aunque basa su estrategia sólo en arqueros y arqueros a caballo.

Hello, I really liked. It is very aggressive, but bases its strategy only archers and archers on horseback.
File Author
Thank you for the feedback,
I'l keep working on it to make it more versatile. Actually a new strategy is coming for flanks with a mass skirmishers in feudal splited with kts in castle for civilizations like spanish, celte, frank...
Moreover some important upgrades like fletching will be developped faster for flanks flushers.
Those are a part of the futur version ; Because it's my first AI, i copied many codes from some great AIs ; so the largest part of the version upcoming will consist in working on those codes again to make it my own :)
I will upload as soon as all the stuff will be done.

[Edited on 04/27/16 @ 11:40 AM]

File Author
Just Uploaded a new version with rewritten codes, some new strategies (skirmishers+towers / massive skirm Rush / crush archers...) and important upgrades researched faster (fletching, Kts armor etc).
Have fun
File Author
New Update permitting to my AI to retreat his army in case it is outnumbered ; pretty usefull to prevent a waste !
File Author
Version 3.4 uploaded the 27/05/16 :)
File Author
Version 3.55 updated !
This version improves the stability of my AI.
File Author
version 3.6 updated !
File Author
Updated, [b]version 3.61[/b]

- Tribal will have a better communication with human as ally. you type 222+flare and your tribal ally will come for help. Plz, turn off the chat with the tribal allies with which you dont want help or the tribal from the opposite side of the map would feel concerned :O

- During the first 20 secondes, if tribal dont find first sheeps, some villagers (not builders) will explore with the scout (especially for mayan+chinese).

- some small changes here and there...
File Author
Version 3.7 uploaded
File Author
New version : 4.4
Overal improved in many things. HF
Pages: [1] 2 3 » Last »

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]1
Size:177.59 KB