This is my entry for the DTS competition 2016. In an imaginary region of ancient Japan, a group of Samurai organizes a desperate defense of the last bastion of their reign.
This is a traditional fixed force 'Defend the Spot' scenario, with focus on strategy and management of the troops. You have to withstand several hordes of enemies, while protecting the Temple and your commander. Completing some small side quests will make it easier for you to win this scenario.
As always, I did my best to provide high quality map design and atmosphere. Enjoy!
Hi! I just realized that I never replied to this, although I thanked the judges in the official topic.
Thanks for the kind words HockeySam, it is a pleasure to receive such a positive review and such detailed feedback. I am particularly pleased that you found the balance to be great, since despite the several hours of playtesting I still felt a bit unsure about that and I had to "guess" somehow what an actual player would do to face all the threats. This is especially true on harder difficulties that I would not be able to beat without knowing how the scenario goes in advance (I'm a pretty weak player actually!).
As for the map design, I will definitely keep your suggestions into account for my future projects. I really enjoy creating nice looking ambientations, and I should improve in making them more functional to the gameplay. As you pointed out, I often overlook the problems caused by off-grid placement of units, especially rocks and trees. This is also caused by the fact that I'm quite bad at micromanaging my units anyway, so I can't feel the difference that much!