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Downloads Home » Multiplayer Scenarios » CBA PathBlood 1.2.9

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CBA PathBlood 1.2.9

Author File Description
File Details
Version: Age of Kings HD: The Forgotten
Style: Other
Number of players: 8
CBA PathBlood 1.3.0 by Zix

Download: CBA PathBlood 1.3.0.scx

Voobly link:
AoK Heaven link:

Supported game versions:

AoC 1.0
AoC 1.0c
AoC 1.4 RC
Forgotten Empires
Forgotten Empires HD
The African Kingdoms HD
Rise of the Rajas HD

Map size: 144x144
Triggers: 4027
Conditions: 12686
Effects: 23271


"All Techs" must be OFF!

[size=6]MAIN FEATURES:[/size]

-200kills/petard, you choose hero

You get a petard after every 200 kills, raze a palisade wall to unlock hero (as in PathBlood maps)
Razing a dock costs 3 petards

-Set spawn gather point anywhere on the map! (Not only close, medium or long!)

Double click on horse behind your base, and right click anywhere on map to set gather point there!

-Turbo mode available (default=Normal)

Host can set game speed Normal or Turbo
In Turbo mode, spawns will work 67% faster, and pop limit will be 1000

-Reworked anti delete system

If you accidentally delete a gate/tower, all enemies will get +1 raze instead of auto booting.
There is 0% chance for false deletes, doesn't matter how much the game lags.
If you raze your own gate/tower with Onager or Cannon, the system will detect as you deleted it!
If you raze your allys gate/tower with Onager or Cannon, the system will detect as your ally deleted it!

-No self killing cheat

You won't get kills by killing own or allied units and you won't get razings by raze own or allied buildings with Siege Onager or Cannon.

-Change base

Just make castle to other base (only to white area), and you will lose old base, and Hero and villager spawn will work at your new base. Your king panic will be teleported there if you did not use it yet.
More players are supported in same base too, all of them gets their hero there, without interference!

-Kill counter shows exact number

It shows not only 50, 75 or 100... , it will show the exact number of kills (51, 52, 53...)

-Feed counter (units lost)

Feed counter added next to kill counter, so you can see if you kill more units than you feed.
It shows exact number too.

-Auto research

Every technologies are auto researched in right age, so you don't need to worry
about researches. University and Blacksmith are removed from the game.

-Fair kick area

More than half of players must agree to kick a player. Host can be kicked too.
For example if there are 6 players, 4 must agree to kick one.

-Turn On/Off Hero, Unit and Villager spawns

Turn on/off any of your spawns easily

-Unit creating will start in the 1st second of the game

You dont need to wait 8-10 seconds for getting units, the game starts instantly.

-Host can set game mode: "CBA PathBlood mode" or "CBA Hero mode" (default=PathBlood mode)

In CBA PathBlood mode, you get a petard every 200 kills to PathBlood area, and you have to unlock a hero by razing a palisade wall.
You can unlock ships too, but razing a dock costs 3 petards.
In CBA Hero mode, there won't be PathBlood area, map will work as a CBA Hero map.

-Host can set hero combination (only in Hero mode)

Eye-Robin-Harald-Charles-GK (classic) OR Robin-Theodoric-Charles-Subotai-GK (like in CBA Hero v1.3)
In both ways: 2000 kill = Super GK, 4000 kills = Super GK with 3 sec spawn (in Turbo mode, 2 sec)

-Host can set More bases On/Off (default=off)

Off= you can change base
On= you can have more bases, spawns will work in all of your bases at same time

-Host can set Great Khan On/Off (default=off)

Genghis Khan with improving attack and HP

[size=5]OTHER FEATURES:[/size]

Pop limit is 300 (in Turbo, its 1000), in Conquerors too
Every trigger has name, and the triggers are not messed-up, so easy to understand the working of the map
Host can set everything only in first 2 minutes, after that all turns into default
Build dock front of the towers (first delete gate, or remove the walls there)
Rebuild Castles (can not build anywhere, only to white area)
Enabled Fire Tower to build (only in Forgotten Empires and up, it is stronger against Rams than other towers)
If you use your king panic, the ally and enemy objects will be removed from your Scorpion spawn areas, so they can't block you from getting the Scorpions.
Build Workshop in Feudal age, but you can make rams or scorpion from it only when you reach Castle age
If you unlock Saboteur, it will be created every 3 sec (in Turbo version, every 2 sec) instead of every 5 sec
If you turn off unit spawn, object front of your Castles wont be tasked (which was annoying)
Enabled creating Scorpions from Siege Workshop
Fully supports African Kingdoms and Rise of the Rajas civilisations (only in HD version)
The whole map is fully symmetric (except PathBlood areas), every distance is same, no terrain glitches
Removed 20 Watch Tower limit, you can have unlimited watch towers inside base
Make unique unit from Castle
Balanced Magyars, they start Castle Age
Middle bonus is 10 kills/3 minutes, no middle Trebs
If you get a Petard, your window view will automatically go to it, so you won't forget to unlock a new hero (but this won't work in 1.0c because it could cause game crash)
If you unlock a hero, it will automatically go to the spawn area, and old hero will go away before the new arrives
Improved team detection system
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
PoppingOff hey, how do you take an area picture of the map layout like that? thanks.
File Author
Hey, just push Ctrl+F12.

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