Iron Nomad don't care. Iron Nomad just takes what it wants.
There are lots of iron boars in this version. Iron boars are tricky to lure to your TC for multiple reasons; They have more than quadruple the health of a wild boar, do more damage, will aggro if you get too close AND though they have 700 food villagers can only attack them with melee. I know right? Another weird thing, villagers can only collect 10 food from them at a time.
Luckily, there are plenty of other resources on the map (which may or may not be guarded by iron boars.)
Forage bushes are more plentiful. But there are no sheep, sadly; however, there are plenty of small ponds which dot the landscape. Each one is filled with shore fish just waiting to be milled (looking at you Indians.)
If you are a competent player you might not even need to build farms playing this map! This is the first version of this map. And hence it will likely need some tuning to get it *just right. So let me know. Currently, villagers can only attack/collect food from iron boars in the HD edition of the game, not in AoC. (I already tried it) This is why I suggest playing with the map explored.
The *Lite* version of this map merely replaces iron boars with regular wild boars for all those practicing their 14 minute imperial age with the Mongols. OR for those who are tired of having their villagers continually killed by iron boars. :P
It also trims down the other food sources (fish, forage bushes) since there are so many wild boars.
Both AoC and HD's AI play far better on the *Lite* version of the map. In the regular version, the AI will send their villagers out to be killed one by one to a patch of iron boars, because of a poorly placed lumber camp or mill and so on.
I should point out that Iron Nomad and Iron Nomad Lite can be played in either version of the game. Neither is restricted to "only AoC" or "only HD." Just remember, AoC villagers CANNOT attack/gather from iron boars, only HD villagers can.
I read your reddit post about shore fishing. I don't know if you are aware of this, but due to some quirk of the game deep sea fish (marlin) which are 350 food each, can be placed on shallows, meaning that villagers can collect from them (presumably at the same rate at which they gather shore fish). None of the other fish can be placed on shallows.
Thought you might want to know about this, since it offers some interesting possibilities for map design that focuses on having villagers gather from fish.
Bob_Probably File Author
Posted on 01/18/17 @ 08:51 PM
That's the trick El Dorado uses, pretty sure. I haven't tested if vils collect food from marlin at the same speed as shorefish. Would be interesting to test out. Thanks for the info!