Age of Kings Heaven
Downloads Home
Best Files
Review Guidelines
Main site
Code of Conduct

Advanced Search
Multiplayer Scenarios
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files
Recent Updates

Download File Post Review Post Comment

Self Control

Author File Description
File Details
Version: The Conquerors 1.0c
Style: Mix
Number of players: 6
Almost every game in AoE ends up in a global massacre.

I got this idea from a show I once saw and I tried remodeling: it consists in killing just 1 player, and if you happen to kill someone that's not your target, you're gonna lose the game. Literally, it will be 5-players forfait, that's why you've gotta hold your bloodlust back.

A crucial point I thought about is diplomacy: you could ally with the other 4 neutral players, for thing like more vision or who knows, even help if you're getting attacked, as your defeat would be everyone's defeat; you could also ally with your target -considering he doesn't know who's after him- and strike at the right moment. It's all about being the smartest, in both offering or refusing alliances.

The player cap is 6 mostly because I found a nice seed to work on, and by the time I finished editing the map I had no space for 2 more players. Sucks to be me.

However, just tying players up wouldn't have been funny, so I put some others things to achieve. I think it came out pretty well, and I'd like someone to actually give me an opinion, or tips for any change/improvement.

AuthorReviews   ( All | Comments Only | Reviews Only )
No messages found

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]0
Size:35.57 KB