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Downloads Home » Single Player Scenarios » I Hear You Knockin!!!

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I Hear You Knockin!!!

Author File Description
Tim Mason
File Details
Version: Age of Kings 1.0
You and your three allies are pitted against a well-protected fortress surrounded by mountains. Trebuchet is disabled, so you have to find another way of breaking through the defenses.<p> Enjoy!!
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
DSC WOW! This one was VERY laggy, I suggest making another scenario that has the same idea but with less units, then it would be MUCH less laggy.
Kathy Mason My favorite!! A challenging, yet playable scenario! If only my bombard cannons would do what I tell them to! (They like to kill themselves around those mountains) If you want a challenge get this game!!
YD At first this map was fine. Having a high amount of same heroes is funny and silly. When I upgraded spies, damn! Look at all those Bombard Towers! It was plain dumb having all those. You shouldn't play this unless you like to waste time slowly destroying the enemy town 1 building at a time. In fact, there are no triggers!
Official Reviewer
Map Design2.0
I Hear You Knockin!!! is a deathmatch esque B&D with 100k all resources and a mighty stronghold to vanquish. This time around the player has 3 allies to help. The lag spikes were greatly increased from the authors previous work.

Playability 1
There is little to do but spam bombard cannons and await victory. This time around the AI cannot even fight back, as it makes no mobile troops. I found it necessary to torpedo my own allies to reduce the lag. No idea how you could play this scenario on machines from 1999

Balance 1
No matter how powerful the fortress is, the infinite resources of the player makes it trivial to break down. Infact your bombard cannons outrange the millions of defensive bombard towers, so they cannot fight back

Creativity 2

This time around trebuchets have been disabled and the player given 3 allies, in addition to a swarm of hero units instead of a swarm of siege units, the authors idea of changing things up. However its the same formula as seen in the previous scenario, Vlad the Impailer.

Map Design 2

A custom map about on par with a random map, there are no significant issues. Some work was spent detailing the map, certainly, but unfortunately the author seemingly hadnt studied other successful campaigns\scenarios to get an idea of how to spend his time productively. Many skeletons and mountains spammed.

Story\Objectives 1
There is none.

Final thoughts: Dont download it.

[Edited on 02/12/17 @ 11:58 AM]

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HGDL v0.8.0

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Map Design2.0
Favorites: [Who?]0
Size:65.48 KB