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Downloads Home » Single Player Scenarios » The Battle of Maldon

The Battle of Maldon

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Author File Description
King Weasel
File Details
Version: Age of Kings
None provided.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
skald This is a small Fixed Force (“Set Piece”) engagement.

Player 1 is the Viking raiders who have landed on the island. The narrow causeway to the mainland is well done and resembles the actual battleground. Player 1 starts with a handful of Berserkers, , some swordsmen, 4 ships, and two scouts but if you can make it to the village you will find a bunch of Viking reinforcements (not historical) comprising more berserkers, archers, two onagers and two siege onagers!

The Brits have a bunch of crossbowmen, woad raiders, and half a dozen cavaliers ( I think in real life they actually sent most of their horses away to prevent any retreat). They have two towers with a range of 9, and the castle also has a range of 9. The Viking onagers only have a range of 8.

After about 7 plays I was able to wipe out everybody on the mainland but could not quite destroy the castle to win the scenario. A better player with a lot of planning could probably accomplish the feat.

I would recommend this scenario for download, for a player who likes closely balanced, tightly managed tactical engagements.
Great_Artiste
Rating
1.8
Breakdown
Playability2.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions1.0
Playability: 2
Player receives control over a small band of units and is given the task to raze a village and then proceeds to the castle and destroy in too. It is fun but way to easy.

Balance: 2
Balance is okay until some Gaia siege onagers are found and then everything changes. With s. onagers all the razing is easy and the AI didn't offer a strong resistance anyway.

Creativity: 2
Creativity was poor. A tiny viking band razing a village, without even a leader of some kind, about which a good story could be made.

Map Design: 2
Map design was okay in some parts and terrible in the rest. Only due to the okay designed village this isn't even lower.

Story/Instructions: 1
No story, while instructions were mostly presented trough some short dialogues. No scout, hints, history. Poor in every aspect.

Additional Comments: Story and proper map design are vital. Without them, the scenario cannot be rated higher than this.

[Edited on 04/24/17 @ 09:16 PM]


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HGDL v0.7.1

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Rating
1.8
Breakdown
Playability2.0
Balance2.0
Creativity2.0
Map Design2.0
Story/Instructions1.0
Statistics
Downloads:1,594
Favorites: [Who?]0
Size:11.35 KB
Added:11/09/99