The new Lord, Centius, is a tyrant who plagues the land. In new Vulsa, a small village outside the town of Vulsa, the peasants are angry with their lord and wish to escape him. This scenario is really cool and fun to play being challenging but not overwhelming and has all working triggers.
I appreciate all the work that goes into one of these
senarios but this is one you will not play more than once.
The enemies are weak and too easy to take out and there's two
allies that don't do anything. It could be a good one
with a rework.
Posted on 11/14/99 @ 02:00 AM
Vulsa is one of the best scenarios I've played. The only better ones are the ones from the AoK PUNK Team. It's not pure action all the way thru, and that's how I want it. Some fighting, some diplomacy, some trading. It is all included! The only bad thing I could find was that there isn't a beginning-bitmap, and when the Teuton's says that if you kill the Mongolian Raiders, you'll get 1500 gold. Just one problem. The raiders never ends. At least, I couldn't stop them. They came more and more all the time. I think there's a trigger that creates them or something. Or maybe that 1500 gold offer was just to make you lose some units?