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Downloads Home » Single Player Scenarios » A Letter to the Americans

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A Letter to the Americans

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File Details
Version: Age of Kings 1.0
Demo version of the first scenario in a campaign, I spent a while on this, so the design is good, In the final version it comes with music but I wanted to keep away filesize, comes with a few triggers, not many right now, I think you will enjoy it, also the pre map will be changed.
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
RA_Jugg10 Someone made a few mistakes on this, Melmat is me and it is a letter FROM the Americans. Story: In the year 2353 Aliens Attacked and destroyed nearly all of humanity, in 4687 the Americans stumbled across an old ruined museum with many weopons, rifles, gernades and weopons dating back to the begining of man. Reasons, Americans ally was being plundered by the Eme and America sent the letter telling they will send troops and weopons, you have to bring the letter to the American Decoder for him to read it.
Angel Rasher
Official Reviewer
Map Design4.0
This is a good scenario, although it does have a few flaws. However, "A letter from the Americans" is nonethless a very fun play. You start off as Roland in a time that is far in the future. The earth has long since been reduced to the Dark Ages. You must locate the Messenger and bring him safely to a man who can read it, which you will find in the mountains. Along the way you will face a number of challenges, puzzles, and battles. For the most part of this scenario, you will have about 10 units travelling with you, and you will have to use them to your full potential. Although this scenario is rather easy, it may take you a couple tries to get it right. The map is fairly nice, with a couple of realistic looking cities, and a lot of nice eye candy. Unfortunately, only about half the map is actually used for gameplay. If you are looking for a time to kick back with a fun scenario that is not too challenging, this would be a good one. A good number of tricks are used, and there are a fair number of complicated triggers, all which work perfectly and add a great deal to the gameplay. The Story/Instructions are well-done, with a fairly-nice looking bitmap and well laid out Objectives. There were a couple of bugs, though. One was that you start of with a William Wallace standing inexplicably in a field partway through the level, where he serves no imaginable purpose, and certainly should not be there. My guess is that the author placed him there during playtesting and then forgot to remove him. Overall, this is a good, solid level, and I would definately recommend it.
Angel Park
Official Reviewer
Map Design3.0
This was just normal. It had many things that confused me and made myself asking why did the author do this?? You start out with one horseman and a champion. You are suppose to find someone and bring him to the city at the top of the map. Along the way are some enemies you must avoid. Well this was all easy and took me about 30 minutes to do. The strange things are the starting avi is the microsoft intro which doesn't relate to this scenario at all. The ending is the intro to ES. I have no clue why they put this since we all see it when we start the game anyway.

There was some good things. A nice map that showed where everything was and a small story & instructions. The map looked ok when I played but wasn't the best. What I suggest is maybe more fighting, less people, and maybe some more design.

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HGDL v0.8.0

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Map Design3.5
Favorites: [Who?]0
Size:191.13 KB