I've set the delay for successive waves low, it's controlled by the dire wolf corpses. Catch as many as you can.
Teams are placed very close to each other along the bottom and left sides of the map. Deer will run through player bases for the first few minutes. 2 Boars are spawned despite the abundance of food so that teams can choose to steal or share them.
Sheep, gold and stone are standard. The right side of the map is plain forest because I didn't know what to do with it and feel free to deduct points.
Version 1.3: It's Deer Rush, but iterated a lot. Deer spawns improved so much. Left lake removed. Maybe I'll put that back in the future, it was kind of pretty. A randomly spawning lake in the same look would be pretty cool.