Note: I came back and edited my first comment because it sounded flippant.
This map gives the enemy player an enormous forest so that he will never run out of wood.
This means that if the game goes long, into an attrition phase, Player 1 will run out of supplies first. The enemy player also starts with a castle and bombard towers. So a rush by Player 1 would be pretty risky. I did not play it to see if a victory could be wangled in the short run. It might be feasible.