After almost 3 years of wait, here it comes... The last and greatest chapter of the Cavern Pirates series (following The Treasure Hunt). As a sequel, Captain's Revenge does not only expands and improves literally every single concept and gameplay mechanic introduced in its predecessor, but it also takes a deep dive into totally uncharted territory for the RPG genre of AOK scenarios... Expect a quite *unusual* gameplay ;) Captain's Revenge was made for AOE II: HD Edition - The Forgotten.
After getting rich by selling the notorious captain's treasure to a local pawn shop, you decided to move to the rich neighborhood of Wealthsburg.
Coming back from a good long day spent at the local tavern, you're calmly walking down by the streets of the market square - in the middle of the night - when, suddenly, you hear a weird noise... It seems to be oddly familiar... Familiar it is indeed, because it's the Ghost Captain - the one whose you've taken everything from - wanting revenge for what you've done with his afterlife hideout and his undead crew! He will throw you into the bottom of the ocean and leave you to perish down there, stuck inside of your trusty golden armor.
Fortunately, you're not so easily defeated, thanks specially to the large amount of underwater caves and sunken ships - those which convenently got breathable air inside - present in that part of the ocean.
A deeply rewarding leveling system, with perks and special skills for every single level avaliable.
Overhauled special skills and mechanics.
A massive underwater open world to explore!
Many haunted ships to get onboard (beware of their undead/ghostly crews).
Countless locations to explore and loot!
A new breathing-based survival mechanic.
Multiple chests containing unique rewards.
The most epic and ambitious boss fight ever created for AOK:HD.
Max. level cap. increased to 10!
A very detailed map and experienced scenario designing.
Ghosts, undead creatures, beasts, and whatever you can imagine.
Countless sidequests and optional activities to complete.
A fully functioning underwater shop!
One of the biggest soundtracks ever assembled for a single scenario.
Over 1200 triggers.
And much more...
Drop the "mods" folder into your AOE II: HD's directory. PLAY IT
Minor text corrections.
Adjusted final boss' status and some minor details regarding his spells (based on feedback from the user Siftorias).
Even more text corrections.
Very minor bug fixes.
1.4.3 (VERY OLD)
Much needed text corrections.
Additional hints about what to do.
Very very minor bug fixes.
Now whenever you enter a cave or a ship for the first time, your character gets healed to full HP (based on feedback from reddit).
Hints section improved.
Very minor bug fixes.
Even more damned bug fixes (probably the last ones I'll ever have to fix).
Text corrections again.
Quality of life improvements.
Some more bug fixes.
Small text corrections.
Minor balancement changes.
Minor bug fixes.
Finding the first cave should no longer be a problem (in standard difficulty).