This single player game has you up against a powerful enemy. You can't build docks but your enemy can!!<p> Find the hidden naval base and destroy your opponent. There are many roads to nowhere, so watch out for stray attack ships!<p> Have fun!!!
Roads to Nowhere is a pleasant improvement over the authors previous work, as he evidently had played some other maps during the several weeks the seperated the releases and gotten some ideas going, but unfortunately it has some issues holding it back.
Its a deathmatch game with a dark age start, its about as playable as a deathmatch random game i suppose.
With the player starting with 40k all resources and the mighty turks civ, victory is never in doubt. Especially problematic is the players large jannisary army;the enemy has no such army and you can kill them right off the bat. The author may have thought the AI safe behind bombarb towers and walls, but the jannisaries have the range and firepower to take down walls and just run past the towers. I was victorious in 9:19 minutes
The author put some thought into differentiating the game from a random map with a maze of shallows and roads.
Map Design 2
It seems to be a custom map map from scratch that actually is fairly aesthetically pleasing. although the good parts are just on the border of earning a 3, there are simply too many large grassy-only areas and the oceans are unmixed water, except for where the shallow mazes break it up.
Its the bare minimum you would expect out of a B&D scenario.
Final Thoughts:Its a basic, functional scenario that is not awful but doesnt merit a download.