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Downloads Home » Mod Packs » A new normal

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A new normal

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Version: The Conquerors 1.0c
So I changed the Champion,Halberdier,Arbalest,Hussar,and Paladin lines with unique graphics for each civilization (Mostly). Some Graphics are used multiple times.I don't know if I will change more units like the Skirmisher and Cavalry Archer lines. all graphics credit goes to Sandris linked here other than that well... I hope you enjoy.
P.S. There is a installation guide in the zip file if you need help.
P.S.S. and please let me know if you new help or there is a problem.
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File Author
If you would like to see what the units look like here are links to images of the stable and archery tech trees and the units in them.


I hope this helps.
P.S I forgot where the barrack tech tree image is.

[Edited on 10/14/18 @ 05:41 PM]

Mahazona I havent checked the mod yet but you seem to be doing different unit set mod for all the civis.
Keep up the good work and please continue on the other unit lines as well.
File Author
Thanks Man I will try to start on them. I was planing to just do the skirmisher and cavalry archer lines do you think I should do any others.
P.S I'm pretty busy with my school right now so it will not be done that fast.

[Edited on 10/15/18 @ 12:30 PM]

Miklagard Your idea is not bad, but you are mixing units that do not have much to do with the civilization you are trying to create, for example, the Turks are more like the Berbers, the Huns are more like Russians or Slavs, I recommend that you review drawings of Angus McBride, before assigning units to each civilization, do not limit yourself only with the units of Sandris, I will be publishing some groups of units in this forum, greetings.

Another point that the cavalry units are a little smaller than normal and have lost image quality of rest all good. You can use a program called Infranview to not lose so much image quality when enlarging the units.

[Edited on 10/16/18 @ 02:33 AM]

File Author
Thanks for the tips, for the units and civ's I did my best I will look into Angus McBride's drawings. I am aware of the calvary's quality and will try to limit the lost. as for only using sandris's units I wanted to keep the looks similar so thats why I did that.
Mahazona Rather than converting everything by your self why not use units done by others to speed up process.
File Author
I may do that if they have the units I want to use.
Charging_Knight Would it be possible for you to convert the animal units from Civ3 such as serpents, dogs and pigs so they could be used in AOK please?
File Author
I will look into it but I personally don't own any civ games.
Mahazona If you are working on this again might I suggest changing the UU's to civi 3 graphics?
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HGDL v0.8.0

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