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Downloads Home » Multiplayer Scenarios » Villager Unknowns Battlegrounds

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Villager Unknowns Battlegrounds

Author File Description
File Details
Version: The Conquerors 1.0c
Style: Other
Number of players: 2-8
You start as a villager on a big island. There are weapons on the ground somewhere around. Go and pick them up before other players and be the last survivor!

  • A custom random map, which shrinks by doing damage more and more closer to the mid
  • Custom civs (classes) with unique bonuses
  • 11 pick-or-drop weapons randomly placed on the island with own stats
  • Collectable resources (only as unarmed) to upgrade your villager
  • An unique "battle royale" gameplay experience

    Example random map
    (a tiny map with 4 players)

    About the map
    The island can have varied terrain and shape, but mostly the same amount of forests, hills and elevations. Weapons, food and gold appears at random locations in random amount. While the starting location can be anywhere, the pavilion for upgrades always at botton corner for all players.

    Custom civs as classes

    Each class has own bonuses with a team bonus too. There are lot of type of bonuses and it's suggested to focus to find the weapon what your class use in a better way than others.


    1. Make backup file in \Age of empires II\Data\ folder from your empires2_x1_p1.dat and gamedata_x1_p1.drs


    backup file from your language_x1_p1.dll

    2. Download the file, and unpack to Age of empires II main folder and overwrite all. (the zip file contain all necessary folder)

    Version: 1.2 - 3 November 2018

    How to Host

    Optional settings

  • Map size is not just make the map bigger, but will increase the number of the resources.
  • Starting resources makes the early game much faster, with lot of quick upgrading.
  • Explored map helps find resources faster, but it ruins the surprise-effects.
  • Player's colors don't have to be in numeric order as it's not a scenario.
  • Players can pick civs or just go random, up to host.
  • Rest of the options are either irrelevant, or not have any special affect on the game.

    Other game types

    While Turbo, Regicide and Deathmatch is supported, other game types are not suggested to use.

    How does the map work

  • The map shrink 10 tiles by every 5 minutes from the water. Unevenly, so be aware!
  • You will take 3 damage (or more) every 5 seconds if you are in the "storm", so run to the mid!
  • There is no visible effect of the shrink, you can only see it by your health drop when you are in it.
  • Try not to run blindly into the darkness. With lag you may can't react enough fast to return from the storm.

  • You can only regen hp while you are unarmed.
  • You can pick and drop weapons same with relics.
  • Weapons not change your base hp, but they gives varied other stats.
  • More info about the weapons at:

  • You can gather food and gold only as unarmed! But dropping your weapon makes you vulnerable...
  • Food sources: Fish(5), Berries(10), Deer(15), Boar(30)
  • Gold sources: Gold Stockpile(5), Gold Mine(10), Pile of Gold(15)


  • You can upgrade your villager in your Pavilion at botton corner of the map.
  • You can shortcut to it by ctrl+S (go-to blacksmith)

    Special thanks/credits
    - Keisari Tapsa, Ruralist and DiGiT for modding tools
    - ApAdams for ideas and some graphics
    - HenkDeSuperNerd's BattleRoyaleMaps for map shrink fix
    - Ozhara for fancy goldmine
    - xViRuS for mod suggestion

  • AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
    Map Design5.0
    Playability: 5
    A fun speedy game with a high replayability quality. These games are fifteen minutes long on average. It's easy to catch on and enjoy over and over. No lag generates from the map itself.

    Balance: 5
    There's some luck involved but each player starts with the same conditions and must play to their civ's bonuses.

    Creativity: 5
    It has excellent features to keep the gameplay interesting; civ bonuses, equipping and unequipping weapons, which upgrades to prioritize, ect.

    Map Design: 5
    The map design varies per game as it is randomly generated. The occasional center lake maps we get can be tough and leave it more to luck over skill but even then there's still the strategy of recognizing it early.

    Story/Instructions: 5
    It's very straightforward if you read the synopsis. It's the AoE emulation of Fortnite/PUBG so you can familiarize yourself with either of those and you'll catch on even quicker.

    Additional Comments:
    Well done Gallas! Solid map that many of us on Voobly enjoy playing on a daily basis!

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    Map Design5.0
    Favorites: [Who?]0
    Size:1.53 MB