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Downloads Home » Single Player Scenarios » Tiny Part of the War - Fortress Besieged

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Tiny Part of the War - Fortress Besieged

Author File Description
Usamah Aghis
File Details
Version: The Conquerors 1.0c
Style: Role Playing Only
Hey and welcome! I just finished my project and I would like to post it here!

This is my very first time submitting in this, so please tell me if you need any other information or what should I do next. :)

Objective :
The castle must remain standing.
Defend the fortress for 25 minutes until the main reinforcements arrive.

Story :
For many years, 2 supreme kingdoms has been fighting each other for a mere conquest.

And just to achieve their lust for victory , they starting to invent new things... Siege, military, elite soldiers and many more... Just for the purpose of war...
With Royal Horsemen & Onager as your side, and Master Archer, Berserker Barbarian, High Cavalry, and tough ram on their side.

And now, you've been ordered by the King to take command of the fortress while he sends his reinforcements. Perhaps the victory of either both kingdoms is in your hand... Either both kingdoms... And this tiny part of the war might change everything.

Overall it's quite simple scenario with defend the castle as the main objective, just like what I said in the short description. pretty challenging and fun based on my very experience.

not sure if these helps but I will put it here anyway.
trigger totals = 95, but some of them is empty so maybe it's just around 85-90 working.
Patch Tested : Userpatch v1.15, 1.3, 1.4 RC

Require Immobile units AI otherwise it won't work properly.

Thanks and enjoy! :)

PS : I also had few other unfinished projects and planning to submit them here too, but since I'm kinda lazy I think it might take a while lol
AuthorComments   ( All | Comments Only | Reviews Only )
Official Reviewer
I enjoyed this. I liked how you constructed the three separate waves, each beginning one after another as the scenario progresses, and the time waiting for the reinforcements while you're under constant attack makes this quite a challenging affair. I was overwhelmed at the 20+ minute mark when the enemy sends everything against you.
Usamah Aghis
File Author
Thanks! I actually make the waves random to give more fun for people who wants to replay it
Usamah Aghis
File Author
Update. forgot to mention that you need immobile units AI, other than that nothing's changed.
Usamah Aghis
File Author
Whoops haven't saw your reviews until now :P
thank you for spendnig your time for my scenario, Possidon!

About the ally reinforcements though, yeah it's a bug, but I've tested it multiple times and it works perfectly for me. Unfortunately I can't fix that since I no longer have Age of Empires 2.

But still, thanks again for your reviews and I might fix it if I'm planning to came back to the game.

Usamah Aghis
File Author
Alright it's updated, though I'm not sure if it's fixed the glitch or not since I don't have someone to test it

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