Improved-Added a new Main.Per file.This file can be re-writing by any player who is have enough knowledge about bots.
Improved-Now bot can play at any difficulty.Decrasing difficulty will decrase the number of Towers.And decrase the number of soldiers that send to enemy.
Improved-Now bots can build walls.And because of this AI is a Spawn-Soldier AI.AI will build a tiny territory to defend.[Bot's only build walls when they're have a town center.]
Imrproved-Decrased the number of Towers.
-----Fixed Version 1.0-----
Improved-Now bots can build towers to defend it self.İts build only few buildings and lots of Towers.
Fixed-Bots attack problem.
Imroved-Now bots know how to play with a team and work with the team.And bot can send reinforcements to defend other Player [İnclude humans]
This AI is generally attacking and research some blacksmith and university techs.
Aı is not write cheat code's so you'll need to give enough resources if you want them to research techs.
AI is not use villagers not build buildings not collecting resources and they wont use villagers to explore [İf the villager count is more then 3] other wise 2 villager means the AI will use them to explore.İf there is none,then no problem.
AI will explore the map to found enemys.
You can give the " Attack Now " Order to bots to make them attack,even if you not ally with them.
You can choose 3 attack timer by just giving an AI Signal on the Trigger System
AI Trigger 1 means-Attack every 30 second.
AI Trigger 2 means-Attack every 60 second.
AI Trigger 3 means-Attack every 120 second
AI will not chat with player,but if you want it,ı can make bots much more humanlike.
AI will defend his buildings regardless.
This AI generally made for spawn-soldier scenarios.AI not create soldiers.
AI will not build buildings so if you give villagers to AI,will not use it.
AI is not know how to play with a team.Generally AI is attack to player who is him enemy.
AI is generally attack to nearst enemy [Even a unit],but AI will generally attack to buildings.So if AI see an enemy building,AI will attack it,even a unit much more near to him.
AI is will defend their maintain distance while attacking with bows.Even when AI plays with Easiest difficulty.
AI will get back when a shell is coming.Like Bombard towers bombs.