Required Modpack (if not included with the download):
requires userpatch 1.5
settings required
- dark-age start
- standard resources at start
- any pop over 50
- any civilisation (supports WK)
It plays on standart land maps : arabia, arena, michi (...). It doesn't play LN and won't train any navy on water maps.
Gameplay
In open maps as flank, is goes for a classic flush (archers+skirms) and can build forward towers in certain conditions.
As pocket, It can go for a cavalry rush or FI eews, depending on the civ.
More conservative than my previous main AI (tribal_warrior), its priority is to develop its economy to reach imperial-age in a decent time.
In closed maps like arena or michi, it goes for a fast boom and loves the Unique-units.
Any comment is always welcome.
Have fun testing it !