Age of Kings Heaven 139
Downloads Home
Best Files
Review Guidelines
Main site
Code of Conduct

Advanced Search
AI Files
New Releases
New Reviews
New Comments

Submit File
Browse Categories
New Files
Recent Updates


Download File Post Review Post Comment


Author File Description
File Details
Version: Other Modpack
Required Modpack (if not included with the download): Realms & UserPatch (Preferred but not Mandatory)
This is my first drop. If you want more, please let me know. This AI can be played on all deathmatch and conquer settings but prefers 300+ population

Use this with Caution!!! If added to all AI in a game, will lead to gameplay so fun you will never go back. This is my first of many drops. Matches play out very interestingly in the short, mid and long game. Add to multiple AI in a game and be ready to experience war, changing sides, friends becoming foes and more. Let me know if more is wanted.

Features Included
1) Diplomacy - They will respond if favorable to any incoming ally, enemy, neutral stance changes. AI's will also change stance with each other based on military size and best potential for success. Can change stance with any computer just by changing in tribute screen.
2) Economic Debt System - Computer will request resources when low from other computers with this booster installed and change stance based on how much received
3) War Communications - AI sends and receives messages to drive attacking, defending and building bigger army
4) Enhanced AI Communication -Features such as AI exchange information, attack intelligence and AI allied attack have been turned on. So they work together on a code and machine level to communicate
5) Resilience Code - When close to resigning the AI will use tactics to try and stay around and rebuild. Also after each failed town attack on this AI makes it stronger as it builds more castles & towers
6) Military Boosters - Add tons of scenario life hacks that will boost the military output of any AI to compete. Mainly boost the number of unique units that appear to drive more gameplay variety.

Updates in 2.0
1) Improved Teamwork Functionality - AI using this script will build town center and castles near ally's
2) Human Multiplayer Functionality - Now responds to human set-stance commands in multiplayer
3) Improved Attack Functionality - Adds more intensity of battles by land and sea

Commands - Will only respond if makes sense or is willing
100- Attack
11 - Tell computer to build fortifications
33 - Tell computer to create villagers
17x -enter Player number instead of x to tell a computer to make ally with that player (EX:171 for Player 1)
16x - enter Player number instead of x to tell a computer to make neutral with that player
18x -enter Player number instead of x to tell a computer to make enemy with that player
99 - Active the only cheat to give more resources.

[This AI .per file is a booster to be added to your other AI. By adding the booster file to multiple AI in a game. You will give them the ability to communicate with each other, tribute resources, build huge armies and switch sides Based on logic. They also have a resilience script that makes them harder to kill after each unsuccessful attack.]

[Add the following files to your AI folder and the following code to your AI .per file You want to use this booster:]

(load "BlackPower") ; Inserts the US Black Power booster in your AI. Special thanks and

More AI and Content to come soon. Let me know how you like
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
No messages found

Post Review Post Comment

HGDL v0.8.0

Forum Username:


Create a new account
Forgot password?
Favorites: [Who?]1
Size:21.54 KB