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Downloads Home » Mod Packs » Elite Steppe Lancer DE

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Elite Steppe Lancer DE

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File Details
Version: The Conquerors 1.0c
This is the Elite Steppe Lancer from Definitive Edition converted to Age of Empires II.
The unit have separated shadows, so on data, you need to copy original graphics ids to use as shadow, I teach this in the second tutorial.

Units converted from AoE2DE have no blood, because it is an effect.

Configuring unit:

Steve444 - Step-by-step Tutorial
The Vampire Slayer - SLX Studio
AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
katsuie Nice job Man, juste don't forget to remove too
FFB833AA, FFFF0000,
FFC536BA, FFFF0000,
FFDD25D6, FFFF0000,
FFAF30A0, FFFF0000,

Some shadow of building are purple, not the same purple as the back ground.
File Author
I don't think that need all of those, just one dark is enough, because it takes 20% around this one.
ParamecioLord Hello! Thanks for your tutorials! I've been able to extract a couple of DE units (that I'll probably upload here soon), but I've found an issue with the standing graphic (idleB, the one with the jumping horses) of many cavalry units; it seems like the unit and its shadow are desyncronized. I made sure both SLPs had the same size, but, although the graphics shown in AGE3 seem normal, in game they don't match. It only happens with those graphics, and I'm not very sure why. Do you have any idea? As I've said, thank you for your videos :)

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HGDL v0.8.0

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