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Downloads Home » Mod Packs » Throwing Axeman DE

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Throwing Axeman DE

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Version: The Conquerors 1.0c
This is the Throwing Axeman from Definitive Edition converted to Age of Empires II.
The unit have separated shadows, so on data, you need to copy original graphics ids to use as shadow, I teach this in the second tutorial.

Units converted from AoE2DE have no blood, because it is an effect.

Configuring unit:

Steve444 - Step-by-step Tutorial
The Vampire Slayer - SLX Studio
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AuthorComments & Reviews   ( All | Comments Only | Reviews Only )
WAIFor Hello fknabyss! I think that you can combine all follo-up sprite files converted from AOE2DE into one, or there'll be too many single unit slps in download list.
katsuie Thank you for this tutorial, now i know how to fix blue ^^ xD
dontstayafk Ok WAIFor, I understand, but I don't intend to do many others, this was just because of the updated tutorial.
If it is possible to delete other files I would like to unite them all.

np katsuie.

[Edited on 03/19/20 @ 09:59 PM]


dontstayafk Very good katsuie! I believe that only the shadows need to be inserted, I think that in the case of constructions, it is not necessary to check the "Split Shadows" box in the Generate Data Graphics part of the conversion, as they do not use selection mask.
katsuie here the .drs if you want some building (at the end of slp):

i add some .wav if you want the sound.
dontstayafk Why don't you publish the set here at the blacksmith? I think this is very useful for a new mod that I am planning.

[Edited on 03/22/20 @ 03:45 AM]

katsuie dontstayafk i didn't publish because they will say copy right.
katsuie hi, here ceas interface:
bmp file :



this interface was made by _smile (free palestine) from game ranger

[Edited on 03/22/20 @ 06:45 AM]

katsuie update link :

need finish tech tree
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HGDL v0.8.0

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