This is the Throwing Axeman from Definitive Edition converted to Age of Empires II.
The unit have separated shadows, so on data, you need to copy original graphics ids to use as shadow, I teach this in the second tutorial.
Units converted from AoE2DE have no blood, because it is an effect.
Very good katsuie! I believe that only the shadows need to be inserted, I think that in the case of constructions, it is not necessary to check the "Split Shadows" box in the Generate Data Graphics part of the conversion, as they do not use selection mask.
Posted on 03/21/20 @ 05:59 AM
here the .drs if you want some building (at the end of slp):