||Age of Kings
The Frank family is waking up to a blustery Christmas morning, but there's not much that can contain the enthusiasm of the Frank children. A single player scenario.
IMPORTANT: If you're not the type to read all the instructions, read this. Please make sure your game speed is set to Normal and your CD music volume is set to zero before starting the game. The scenario's triggers are synchronized with sound effects, but this synchronization only works at Normal speed.
You can reach me at email@example.com. If you enjoy the level, please let me know.
This scenario and others may be found at http://members.home.net/tim.mitchell/scenarios/. In 2000, I hope to open a larger site at http://redrival.com/yogurt/ and you may find more information there.
Victoria, British Columbia, Canada
Version 1.0 - December 11, 1999
|Author||Reviews ( All | Comments Only | Reviews Only )|
Takes the prize so far for the funniest AOK scenario yet. It is all over in minutes but you will be humming “Let it Snow” for days! It seems wrong to give a perfect score for a scenario that is so short but it just hits the spot sooo nicely! (I saw this before Christmas and it is quite seasonal). From the flashing lights to the final hockey game this will keep you thoroughly intrigued all the way! In such a tiny scenario the author has challenged all other designers with his creativity with at least 4 things I did not realize were possible in the editor. I guarantee you will play this scenario at least 6 times!
This is a classic, one of the all time best of AoK.
In this marvellous cut-scene the Frank family is waking up on Christmas morning and you also get control of little Timmy to take a walk in winter wonderland around your island to discover the most incredible things.
PLAYABILITY: I do not know how often I played this cut-scene and I am still not tired of it. It is my favourite cut-scene, one of my favourite scenarios and there is not the slightest hint to rate it down for anything. Christmas Morning has a great design, is ingenious and deserves the highest rating. What can I say more? Yes, I enjoyed every bit of it, like the hockey game, using pike men? It looked so real. Pace? It passes so regrettably fast, that you will play it over and over again. Replay value? IMHO that term was invented for this scenario. 5+
BALANCE: This category is related to the skill of the player and is somehow subjective, as the reviewer rates, if the scenario was too hard/easy to complete for him or if the scenario was well balanced. You can not loose a cut-scene, as you have no enemies, but the review system demands a rating here, even though there is no balance. The category is rated by taking the average of the four other categories. If the numerical value has a fraction, the next higher figure will be the rating for balance. 5
CREATIVITY: Awesome, outstanding, a milestone in AoK designing. Shaking the boxes to imagine presents. The creativity in this small cut-scene is enough for some long scenarios. The triggers, groundbreaking at that time, common knowledge today, because of designers like Yogurt. The “hockey players” are sliding, not walking over the ice. Colour changing hut, idea by Yogurt; first showing of snow/ice in a AoK scenario at the blacksmith; a great use of music, which really gives you Christmas feelings, Dean Martin, the boats, click the Christmas tree, the hut and see the lord himself, who claimed being a fisherman and don’t miss the herder of Rudolf the red nosed reindeer. Well, well I can’t wait for Christmas and play again. 5+
MAP DESIGN: The AoK editor does not provide snow or ice. Yogurt copied the snow from Ensemble Studios, Dschingis Khan campaign, 6th scenario. That Christmas morning it snows, turning the small flower island almost white. Almost? Yes, the snow melts immediately around the warm hut, which has a fire place inside. Yogurt does not need to show us the inside, he makes us feel, imagine how it looks like. The map is small, the cut-scene is set on a small island with snow and flowers, a Christmas tree and surrounded by water. In general we only rate what we see and in this case also what we feel or imagine to see. 5
STORY/INSTRUCTIONS: The story is about a Christmas morning of the Frank family on a small island. You get a hint section, a read me with perfect D/L instructions, in game objective and information. Last not least a wonderful seasonal bitmap, giving the impression of a Christmas card. 5
Overall: A masterpiece of a genius, giving us a hint, what else can be done, which directions can be taken with this game. I can only imagine the amount of effort that went into this short piece of art.
@ The author: Thank you for all the pleasure you gave me. Whenever somebody tells me, that I am playing children games, I show Christmas Morning. Some are younger, others older than I am and I see them smile, eyes wide open and asking for a replay. In these moments I feel, that they start to believe, that AoK is not just a war game, like many others.
Cor, look at the ID on this one. 86! Christmas Morning was one of the earliest files uploaded, but don’t let that put you off, because:
IT IS THE BEST SCENARIO EVER.
Not because of sweeping sieges, not because of an eye-candy overload, and certainly not because of its length. It is the only scenario I have seen which concentrates on the sole ideal of making you happy. It is short and sweet- from the music to the hilarious ending, I loved every single nanosecond, and I doubt that feeling will ever diminish. While nothing much actually happens there seems to be more amusement in this than any other campaign or scenario I have ever played. A work of pure, undiluted genius. What are you waiting for? Download it now!
Playability: 5.0 – I could watch this for days on end.
Balance: 5.0 – Just the right amount of interaction and computer control.
Creativity: 5.0 – completely original, as far as I can see.
Map Design: 5.0 – not much of an issue on a tiny, ice covered island. Given 5 to keep the overall score up.
Story/Instructions: 5.0 – Wonderful. At a basic level it is cutesy, but you don’t notice that when you’re playing.
Has both LOL and feelgood quality; you cannot call yourself an experienced player unless you have this gem in your collection. Should be made compulsory.
Christams morning is a lovely little scenario about Christmas Morning in the Frank's houme. it is mainly a cutscene scenario but with a small playable bit were you control little Timmy and explore the small island you live on. there are also a few secrets on the island. yoyu can play this every day and still not get bored by the enbd of the month.
As this is mainly cutscene I will rate the Balance like a cutscene. I did not find any dodgy timing sequences or overlapped music. Everything went through smoothly at a nice pace and the dialog was not too fast or not too slow so I didn't miss anything.
This is still one of the most creative (and oldest) scenarios in the Blacksmith. I like the idea of Relics being the presents and game they were football playing at the end. Theb Red Robed King (A.K.A Santa Clause) and his reindeer were cool and so was the Fisherman on water. I also like the Christmas Hut which changed colour.
Map Design: 5
Becuase the Age of kings editor doesn't provide colour, Yogurt has had to copy it from the Ghengis Kahn Campaign. On Christmas Morning it snows turning the flower covered island white. The island is small and covered in flowers and snow. there is a christmas tree and the island is surrounded by water. A wonderful piece of design Yogurt.
A very creative and fun story which is mainly cutscene. It is short but is very enjoyable andclever. it is a scenario which you can play all the time without getting bored. There is a nice Bitmap which reminds me of a Christmas Card and a reame which is full of helpful hints. The Instructon are nice and clear too.
***** - 5 stars