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Utilities » Designer's Dataset - Unlock all hidden units in the editor (post version Return of Rome)
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Designer's Dataset - Unlock all hidden units in the editor (post version Return of Rome)
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Author |
File Description |
duyhung2h |
Posted on 08/15/21 @ 09:38 AM (updated 08/12/23)
File Details |
Version: |
Age of Empires II: DE |
Screenshot:
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Unlock all hidden units and display them in the scenario editor (Edited language file name for them to show up) without changing their attributes, or any modification to the actual vanilla units!
You can simply use this datamod for your maps in the editor to your heart's content, and the map after editing will be 100% playable in vanilla.
Right now, this datamod support up to the Return of Rome version (06/25/22 update).
All previous version of this dataset will be available through my GitHub: https://github.com/duyhung2h/AoE2DesignerDataset
How to install:
- Extract folder: Designer's Dataset - Unlock all hidden units in the editor (post version Return of Rome) to "C:\Users\Admin\Games\Age of Empires 2 DE\(A bunch of numbers)\mods\local\..."
- Uncheck all other Datasets / Strings mod you have enabled, or uncheck all of your mods except these two, just to be safe!
More instructions are included in the "readmeordie.txt file...
How to use:
- Restart the game after finishing your download for all of your mod files to work properly!
- After accessing your scenario editor tab, click on the dropdown list located on the bottom right corner, and choose Designers Dataset - Unlock all hidden units in the editor (post version Dawn of the Dukes), and load your scenario to work with.
Some other note:
- Make sure to set your game language to English, otherwise hidden units won't be shown. I'll try to support this datamod for different languages in the future.
- Any duplicate units are reasonably explained (for example, hidden legacy objects like "Queen (hidden)"). For now, there are still some leftover duplicated units left (which are mostly just props), which will get updated over time to be classified.
- Place corpses/rubbles in your map with GAIA player, otherwise they would decay over time.
- Invisible units that I've changed their graphics data for my designing needs are: 94, 436, 438. Invisible when vanilla datamod is used.
- Thousands of hidden editor units, including projectiles, cliffs, rubbles, corpses, eye candies, legacy units, raider units, etc!
- Raider Units are units that can kidnap villagers
- MONKBT: A longboat that can convert other ships
- Bolt explosion: Explode when placed (no effect graphics) and destroy trees
- "Corruption" terrain: Battle Royale mode black border that creeps up in the map. Property seems to be similar to black tile, for now.
- Terrain blocker: Have 0 HP in their base, if you use them you have to modify their HP through triggers, but can be placed freely
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Pages: [1] 2 » Last » | Author | Comments ( All | Comments Only | Reviews Only ) |
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duyhung2h
File Author |
Posted on 08/31/21 @ 10:41 AM
Thanks for the review, Lord Basse! Glad to see if this dataset is useful to you and everyone else. At first, this was just a novel tool for me to use privately in my own accord, but I chose to finish this and uploaded it for everyone else.
Although recently, I've had many reports that my mod wasn't working, the fault seems to be because of the way DE handles dataset mods.
Should you have any questions / or any issues installing, please leave them in the comments below.[Edited on 09/03/21 @ 08:29 AM]
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Julius999
Official Reviewer |
Posted on 09/01/21 @ 06:35 PM
This is really excellent, thanks.
I did have slight trouble getting it to work, even though it looked like everything was in order. Closing DE and restarting it seemed to do the trick. |
ZLOfm |
Posted on 09/29/21 @ 11:43 PM
Not unlock "OUTLW" unit (animal-archer for Gaia only)! |
duyhung2h
File Author |
Posted on 10/03/21 @ 01:50 PM
Thanks for notifying me, ZLOfm. Will be fixed in the next patch.
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Bloody Bone |
Posted on 12/19/21 @ 01:36 PM
Many Thanks for your amazing mod. These days i'm so into designing map and it is truly so much fun. However, I still don't know how to use Town center trick. With your data mod there are some town center parts in building tab , but when I place them at the area i wanted it is just gone and does not show anything. Could you let me know how to use them? |
duyhung2h
File Author |
Posted on 12/21/21 @ 04:30 AM
@Bloody Bone Those are just annexed parts of the main Town Center unit. If you place them on the map they will disappear. Regardless, they are still hidden units. I haven't got a clue on how to use them, but If you are curious about how to only display parts of the town center there's actually another different trick, called invisible tile, you can map copy them on the maps in the blacksmith, or my maps specifically. You can contact me on discord (duyhung2h#3286), or on my personal email (duyhung2h@outlook.com) for more info on where you should copy, or how you use them. |
Tiger_Bleu |
Posted on 02/08/23 @ 10:53 AM
There is only one folder when I extract it. I separated the multiple strings folders into a different mod and it still didn't work. Not sure what I'm missing here but I couldn't follow the install instructions because there is only one folder |
duyhung2h
File Author |
Posted on 02/22/23 @ 03:05 AM
@Tiger_Bleu, There's no need to separate the 2 folders anymore, because now I've merge 2 mods into 1 folder. Sorry because I didn't notice that I haven't update the file's detail, but you just need to extract that one folder out in your local mod folder and you're good to go.
I've updated the file's description since, you can take a look again.[Edited on 02/22/23 @ 03:45 AM]
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Klevdood |
Posted on 12/21/23 @ 02:36 PM
Hey, im not getting the new stuff when I have the data-set activated.. tried a bunch of stuff, also tried using the ingame subscribe system, there the mod seems to load atleast as it takes longer for the editor to launch, but it always crashes the game saying the data set is invalid. Tried with stringer too. I guess the mod needs update?[Edited on 12/21/23 @ 02:36 PM]
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Tiger_Bleu |
Posted on 12/28/23 @ 01:51 AM
@Klevdood everytime they release a new DLC it makes data set mods unplayable. I'm sure he will post another update soon.
On another note: is it possible to make RoR items available in the editor? |
Pages: [1] 2 » Last » |
HGDL v0.8.2 |
Rating |
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5.0 | Breakdown |
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Usefulness/Novelty | 5.0 | Quality/Instructions | 5.0 |
Statistics |
Downloads: | 507 |
Favorites: [] | 3 |
Size: | 36.42 MB |
Added: | 08/15/21 |
Updated: | 08/12/23 |
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