|King Gabriel I
Author: King Gabriel I <email@example.com>
||Age of Kings 1.0
Date Completed: 21 January 2000
Estimated Difficulty: Medium-Hard (not that bad)
Scenario Type: Single Player
Notice: This level is only to be distributed non-commercially in accordance with the wishes of Ensemble Studios.
Please send me any feedback about this mission, as I like to hear what you have to say.
"King Gabriel's Plight"
King Gabriel's once great empire is crumbling.
All of the Good King's serfs are in rebellion--the encroaching Victor the Scourge has promised them great wealth if they tribute him their economic output. Each of the four specialized towns, one that produces stone, one
>> >>that produces wood, one that produces food, and one that produces gold, has been fortified by Victor the Scourge. They now pay tribute to him, providing him with resources that King Gabriel's forces desperately need.
Forest Rebels roam the area with the intent of protecting this agreement with Victor the Scourge. They have been relentlessly harassing King Gabriel's forces in an attempt to dethrone his rule.
The King's only chance to repel Victor's onslaught is to recapture each town and post a permanent symbol of his authority to discourage further rebellion. This can be achieved by posting a knight on the flagged hill in each town. Hopefully, by sending a knight to oversee each town, King Gabriel will be able to acquire enough resources to destroy Victor The Scourge's evil forces, and crush the rebellion in the forest.
*The longer you take to capture a town, the more resources Victor the Scourge receives.
*Invest heavily in pikemen and long swordsmen. They are your cheapest forms of defense.
*Attack the forest rebels as soon as possible, before they become dangerous.
*The best way to proceed is to first attack the stone miners, then the woodcutters, then the farmers, and finally the gold miners. Be sure to remove any of King Victor The Scourge's defenses before capturing a town.
*Protect your market at all costs. Do not destroy any buildings when attacking production towns, especially markets. Doing so would result in the inability of the production town to tribute you goods.
*To get a town to increase production, tribute them food so that they may build more villagers.
*If the farmers run out of wood you will have to tribute them so they can rebuild their farms.
*Tributing stone, wood, food and gold to your allies will make them build defenses and research defense technologies.
*Tribute 200 food and 200 stone to the woodcutters, the farmers, and the gold miners so that they can research murder holes. Then send each 480 stone so they can build a castle.
*Tribute 25 wood for the stone miners to build a tower. Tribute 200 food to them so they can research murder holes, and tribute 300 wood and 175 gold so they can research ballistics. Also, they will upgrade to guard tower if you send them 100 food.
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