I loved the idea of this scenario, but it seems a bit buggy. The triggers don't work task to task, but automatically, so if I just run to the flag at the start, I win the scenario. I think a bit more work on getting one task to trigger another would make a better scenario.
Tanneur99 Official Reviewer
Posted on 01/19/09 @ 08:24 AM
The last four triggers, Trigger 100, gate, flagger, and Trigger 81 should be 'Off'. Mary submitted a test version; the player should go to the revealed area and enter through the gate.