"This is just like a Rencide [sic], kill all the enemies.
CONQUEST!!!"
With these stirring words begin the instructions to the Castle scenario. With these sames words ends the same instructions! That's it.
And it really is a regicide game. I am at a loss to detect any difference. Perhaps the author played a bit with the map. This is why Map design gets a two.
The rest is not there. No story. No triggers. No background.
Hey, it's not all bad -- it may be no more than a regicide game, but then, it's no less either.
Perhaps our author will take a whack at adding a little
more spice to his scenarios. In the meantime, if you're thinking of playing a regicide scenario anyway, with one ally and approximately four enemies, you could always play this one for variety.
OH ya -- one of the computer players offers to ally. And you start with 99,000 in everything. *yawn*!