A scenario based on historical facts taken place on the Aegian sea. Battles between Venetians and Turks after the conquist of Cyprus by the Ottoman Empire.
The file THE_FLIGHT_OF_ICARUS_V11.zip contains the following files :
The flight of icarus.txt - This file
ICARUS map.bmp - A graphics file for the scenario start-up screen which displays the map.
The flight of Icarus_V11.scn - The flight of Icarus scenario
Aegian map.scn - The plain map of the scenario,which you can use to build your own scenarios on.
Suggested difficulty : moderate
Special thanks to the author of the Havoc_Bot_V1.2.ai on which we based our personality files used in the scenario.
Please reply in the e-mail addresses :
Terry : firstname.lastname@example.org
Blitz : email@example.com
Excellent scenario! I loved playing it, it was a real challange! It's the first scenario with few triggers I really loved. It remembers me at age of empires game playing. This scenario should be used in expantion I think, it has the level of the campaigns created by ensemble studios. Keep up th good work!
Eh... I also want to ask you something. I made a scenario myself, called The Guy Josselyne Campaign. Could you download the Beta version from the blacksmith-single player and test it? Don't try to send my an email because it doesn't works.( I've post these messages in almost every descs of the scenarios I love, I just need people with taste to test it!)
Posted on 09/22/00 @ 12:00 AM
This is one of the most challanging scenarios I ever played. It's not a fancy Rpg game with tons of triggers, but that makes it so extraordinary. The map is really great: It assembles with the geographical map of that part of the Mediterranean Sea, but I ask myself why the Istanbul Turks are placed on the Turk Peninsula. Also the designers could put a bit more eye-candy on the map. The scenario is a bit too serious, you're not emotionaly involved in it. But it's a historical battle so it's hard to make people feel like they are part of the game. I loved the beginning part, that you have to leave Crete. The beginning is so
nicely made without any bugs and it's really something new. I loved to see my bombard towers going into the Turks hands, as if they are really conquering it. This scenario feels like it's made by Ensemble Studios!
The designers should also put some sounds in the game, like you see the Rhodes guys screaming like hell but you don't hear them. Most of the cities are beautiful except those on the Turk peninsula. I say if the designers will put more sounds, eye-candy and trigger effects in it, this scenario would be one of the best ever made!
Posted on 10/23/06 @ 09:59 AM
I'd give it a 5 for giving the enemy steroids.
Posted on 09/02/08 @ 12:14 AM
Yes this is a very great scenario.
A few things:
1: The Capital letters on player names and the dialogue. It makes the characters seem like they are screaming at eachother.
2: The Cyprus Turks dont build a navy. It wold be better if they did.
3: Another Venetian player would have been some help.