A review loosly based on Pawn of Prophecy by David Eddings.
This is my first scenario and will eventually be incorporated into a campaign. This one is not too lengthy. It is more of an introdution and some learning for me - but
you may find it fun particularly if you are an Eddings fan.
It starts off with you having to find a lost lamb that was south of the sheep pen. Well I stumbled around trying to find it, until I realized that it was an RPG sort of scenario. I clicked on Athelfirth and found that the sheep pen was to the northeast. So I went there and found that a wolf attacked me. I was left with 1 out of 25 HPs remaining. So I took the sheep back and garrisoned in the town center for a while.
After that I was given some “time off.” I was to find some friends and go play on an island. So I found my friends and set off. And after some walking one of the villagers broke his arm climbing a tree. Then it just ended.
That’s right, it just ENDED! “What the heck?!” I thought to myself. And it referenced some “mysterious stranger!” I still don’t know what it was talking about. After I finished, I loaded up the scenario editor and looked at the map. Big sections aren’t even used!
As to playability, it was really short and holds no replay value. I give it a 2.0.
Balance – there was no fighting, so there was no balance. 3.0. Middle of the road.
Creativity – It was a VERY creative idea. 5.0.
But as to the map design, that was NICE. That’s why I give it a 4.0.
As to the instructions, they were nice, but a little incomplete. 4.0.
WHAT COULD HAVE BEEN DONE BETTER
There should have been interaction with the other players. There were whole towns that I didn’t get to. I should definitely have been longer! I was left with an empty feeling at the end.
All in all, a good scenario by a new designer. It shows that this designer has real talent for RPGs and map design. It also shows that the designer has a very good understanding of triggers. It was a little short though. Once again, a good scenario, but suitable for the first scenario in a CAMPIAGN, not as a stand-alone scenario.